27.08.2011, 18:51
Hi guys, I'm Lуs and I need help with my NPC.
it is not placed on the bus that I created with the recording.
It's the script:
OnGameModeInit:
OnPlayerSpawn:
Please, help me!
it is not placed on the bus that I created with the recording.
It's the script:
pawn Code:
#define RECORDING "rota1" //This is the filename of your recording without the extension.
#define RECORDING_TYPE 1 //1 for in vehicle and 2 for on foot.
#include <a_npc>
main(){}
public OnRecordingPlaybackEnd() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
#if RECORDING_TYPE == 1
public OnNPCEnterVehicle(vehicleid, seatid) StartRecordingPlayback(RECORDING_TYPE, RECORDING);
public OnNPCExitVehicle() StopRecordingPlayback();
#else
public OnNPCSpawn() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
#endif
pawn Code:
ConnectNPC("Motorista1","buzao1");
NPCrota1 = AddStaticVehicle(437,1782.98864746,-2025.30139160,13.85988808,180.75000000,-1,-1); //Coach
pawn Code:
if(IsPlayerNPC(playerid))
{
if(!strcmp(Nome, "Motorista1", true))
{
PutPlayerInVehicle(playerid, NPCrota1, 0);
}
return 1;
}