02.08.2011, 00:15
SO I did a tutorial on how to make moving gates. Here is what I came up with:
It does not work. When I use the commands I get "unknown command". I don't know if it is relevant, but when I unloaded the fs via rcon, the gates stayed where they were.
Any help would be greatly appreciated. And yes, I made sure my name was Chicken0895.
Код:
#define FILTERSCRIPT
#include <a_samp>
#include <EasyNames>
public OnFilterScriptInit()
{
{
CreateObject(987,1006.49169922,-2104.39648438,12.14295101,0.00000000,0.00000000,158.46972656);
CreateObject(975,1000.75781250,-2218.58496094,13.76844025,0.00000000,0.00000000,190.24475098);
}
}
public OnPlayerCommandText(playerid, cmdtext[])
{
if(strcmp(cmdtext,"/openmaingate", true) == 0)
{
if(PlayerNameIs(playerid, "Chicken0895"))
{
if(IsPlayerInRangeOfPoint(15.0, playerid,1002.49169922,-2106.39648438,14.14295101))
{ // |
MoveObject(987, 1006.49169922,-2104.39648438,6.14295101, 1.500000);
return 1;
}
}
}
if(strcmp(cmdtext,"/closemaingate", true) == 0)
{
if(PlayerNameIs(playerid, "Chicken0895"))
{
if(IsPlayerInRangeOfPoint(15.0, playerid,1002.49169922,-2106.39648438,14.14295101))
{
MoveObject(987, 1006.49169922,-2104.39648438,12.14295101, 1.500000);
return 1;
}
}
}
}
Any help would be greatly appreciated. And yes, I made sure my name was Chicken0895.



: error 017: undefined symbol "CreateObject"