15.07.2011, 02:19
pessoal tem algum geito de quando o carro cair na agua ele n dar respawn ?
stock IsVehicleInWater(vehicleid)
{
new Float:x, Float:y, Float:pz;
GetVehiclePos(vehicleid, x, y, pz);
if(IsVehicleInArea(vehicleid, 381.7009, 782.9656, 710.9611, 965.2859)) return 0;
if(
(IsVehicleInArea(vehicleid, 2032.1371, 1841.2656, 1703.1653, 1467.1099) && pz <= 9.0484)
|| (IsVehicleInArea(vehicleid, 2109.0725, 2065.8232, 1962.5355, 10.8547) && pz <= 10.0792)
|| (IsVehicleInArea(vehicleid, -492.5810, -1424.7122, 2836.8284, 2001.8235) && pz <= 41.06)
|| (IsVehicleInArea(vehicleid, -2675.1492, -2762.1792, -413.3973, -514.3894) && pz <= 4.24)
|| (IsVehicleInArea(vehicleid, -453.9256, -825.7167, -1869.9600, -2072.8215) && pz <= 5.72)
|| (IsVehicleInArea(vehicleid, 1281.0251, 1202.2368, -2346.7451, -2414.4492) && pz <= 9.3145)
|| (IsVehicleInArea(vehicleid, 2012.6154, 1928.9028, -1178.6207, -1221.4043) && pz <= 18.45)
|| (IsVehicleInArea(vehicleid, 2326.4858, 2295.7471, -1400.2797, -1431.1266) && pz <= 22.615)
|| (IsVehicleInArea(vehicleid, 2550.0454, 2513.7588, 1583.3751, 1553.0753) && pz <= 9.4171)
|| (IsVehicleInArea(vehicleid, 1102.3634, 1087.3705, -663.1653, -682.5446) && pz <= 112.45)
|| (IsVehicleInArea(vehicleid, 1287.7906, 1270.4369, -801.3882, -810.0527) && pz <= 87.123)
|| (pz < 1)
)
{
return 1;
}
return 0;
}
stock IsVehicleInArea(vehicleid, Float:minx, Float:maxx, Float:miny, Float:maxy)
{
new Float:x, Float:y, Float:z;
GetVehiclePos(vehicleid, x, y, z);
if(x > minx && x < maxx && y > miny && y < maxy) return 1;
return 0;
}
|
C:\Users\Marlon\Desktop\,,\pawno\include\SpikeStri p.inc(41) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\pawno\include\SpikeStri p.inc(41) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\pawno\include\morphinc. inc(5) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\pawno\include\morphinc. inc(5) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(1575) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(1575) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(3283) : warning 202: number of arguments does not match definition C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(10409 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(10409 ) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(10417 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(10417 ) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(17403 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(20009 ) : warning 219: local variable "pz" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(25703 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(25703 ) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(26114 ) : warning 219: local variable "pz" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(26890 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(26890 ) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(26902 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(33871 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(33871 ) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(34119 ) : warning 202: number of arguments does not match definition C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(34567 ) : warning 219: local variable "pz" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(48881 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(48881 ) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(55653 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(55653 ) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(55717 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(55717 ) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(64016 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(64016 ) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65709 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65709 ) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65716 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65716 ) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65723 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65723 ) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65730 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65730 ) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65751 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65751 ) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65758 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65758 ) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65765 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65765 ) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65772 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65772 ) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65779 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65779 ) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65786 ) : warning 219: local variable "x" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(65786 ) : warning 219: local variable "y" shadows a variable at a preceding level C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(70003 ) : error 010: invalid function or declaration C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(70006 ) : error 021: symbol already defined: "GetVehiclePos" C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(70007 ) : error 010: invalid function or declaration C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(70008 ) : error 010: invalid function or declaration C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(70023 ) : error 010: invalid function or declaration C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(70025 ) : error 010: invalid function or declaration C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(8466) : warning 204: symbol is assigned a value that is never used: "PortaHydra" C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(8466 -- 70035) : warning 203: symbol is never used: "pz" C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(8466 -- 70035) : warning 203: symbol is never used: "x" C:\Users\Marlon\Desktop\,,\gamemodes\MLR.pwn(8466 -- 70035) : warning 203: symbol is never used: "y" |
new Float:x, Float:y, Float:pz;
new Float:xuxa, Float:bozo, Float:restart;
GetVehiclePos(vehicleid, xuxa, bozo, restart);
if(x > minx && x < maxx && y > miny && y < maxy) return 1;
if(xuxa > minx && xuxa < maxx && bozo > miny && bozp < maxy) return 1;
pz <=
restart <=