Код:
public OnPlayerConnect(playerid)
{
new file[100],Name[MAX_PLAYER_NAME],Ip[16];
GetPlayerName(playerid,Name,sizeof(Name));
GetPlayerIp(playerid,Ip,sizeof(Ip));
format(file,sizeof(file),PlayerFile,Name);
dini_IntSet(file,"Password",0);
SendClientMessage(playerid,COLOUR_ORANGE,"Your username is not recognized on this server. Please /register to continue.");
}
strcat(gPlayerInfo[playerid][PLAYER_NAME],dini_Get(file,"Name"));
strcat(gPlayerInfo[playerid][PLAYER_IP],dini_Get(file,"Ip"));
gPlayerInfo[playerid][PLAYER_REGGED] = dini_Int(file,"Registered");
gPlayerInfo[playerid][PLAYER_PASS] = dini_Int(file,"Password");
gPlayerInfo[playerid][PLAYER_LEVEL] = dini_Int(file,"Level");
gPlayerInfo[playerid][PLAYER_WIRED] = dini_Int(file,"Wired");
gPlayerInfo[playerid][PLAYER_JAILED] = dini_Int(file,"Jailed");
if(gPlayerInfo[playerid][PLAYER_REGGED] == 0) SendClientMessage(playerid,COLOUR_ORANGE,"You're username is recognised on this server, but you have not registered. Please /register to continue.");
else if(gPlayerInfo[playerid][PLAYER_REGGED] == 1)SendClientMessage(playerid,COLOUR_ORANGE,"You're username is recognised on this server. Please /login to continue.");
gPlayerInfo[playerid][PLAYER_REGGED] = 0;
return 1;
}
public OnPlayerDisconnect(playerid, reason)
{
new file[100];
format(file,sizeof(file),PlayerFile,gPlayerInfo[playerid][PLAYER_NAME]);
dini_Set(file,"Name",gPlayerInfo[playerid][PLAYER_NAME]);
dini_Set(file,"Ip",gPlayerInfo[playerid][PLAYER_IP]);
dini_IntSet(file,"Registered",gPlayerInfo[playerid][PLAYER_REGGED]);
dini_IntSet(file,"Password",gPlayerInfo[playerid][PLAYER_PASS]);
dini_IntSet(file,"Level",gPlayerInfo[playerid][PLAYER_LEVEL]);
dini_IntSet(file,"Wired",gPlayerInfo[playerid][PLAYER_WIRED]);
dini_IntSet(file,"Jailed",gPlayerInfo[playerid][PLAYER_JAILED]);
gPlayerInfo[playerid][PLAYER_NAME] = 0;
gPlayerInfo[playerid][PLAYER_IP] = 0;
gPlayerInfo[playerid][PLAYER_REGGED] = 0;
gPlayerInfo[playerid][PLAYER_LOGGED] = 0;
gPlayerInfo[playerid][PLAYER_PASS] = 0;
gPlayerInfo[playerid][PLAYER_LEVEL] = 0;
gPlayerInfo[playerid][PLAYER_WIRED] = 0;
gPlayerInfo[playerid][PLAYER_JAILED] = 0;
return 1;
}
COMMAND:test(playerid, params[])
{
SendClientMessage(playerid,COLOUR_ORANGE,"Test");
return 1;
}
COMMAND:register(playerid, params[])
{
if(gPlayerInfo[playerid][PLAYER_REGGED] == 1)
return SendClientMessage(playerid, COLOUR_ORANGE, "ERROR: You have already registered!");
else if(!params[0])
return SendClientMessage(playerid, COLOUR_ORANGE, "USAGE: /register [password]");
else if(strlen(params) < gSettings[PASS_MIN] || strlen(params) > gSettings[PASS_MAX])
{
new string[128];
format(string, sizeof(string), "ERROR: Password must be between %d and $d characters long!", gSettings[PASS_MIN], gSettings[PASS_MAX]);
return SendClientMessage(playerid, COLOUR_ORANGE, string);
}
else
{
new password = num_hash(params);
gPlayerInfo[playerid][PLAYER_PASS] = password;
gPlayerInfo[playerid][PLAYER_REGGED] = 1;
gPlayerInfo[playerid][PLAYER_LOGGED] = 1;
GetPlayerIp(playerid, gPlayerInfo[playerid][PLAYER_IP], 16);
new string[128]; format(string, sizeof(string), "You have successfully registered your account with the password \'%s\'. You have been automatically logged in.", params);
return SendClientMessage(playerid, COLOUR_LIGHTBLUE, string);
}
}