[Help] how can i make coins system. IMAGES INCLUDED
#1

So here is what I need



I made Some Textdraw:

pawn Code:
#include <a_samp>

new Text:C;
new Text:Symbol;
new Text:One;
new Text:Ten;

public OnFilterScriptInit()
{
    // Cents:
    C = TextDrawCreate(613.000000, 86.000000, "C");
    TextDrawAlignment(C, 2);
    TextDrawBackgroundColor(C, 255);
    TextDrawFont(C, 1);
    TextDrawLetterSize(C, 0.460000, 1.200000);
    TextDrawColor(C, -65281);
    TextDrawSetOutline(C, 1);
    TextDrawSetProportional(C, 1);

    Symbol = TextDrawCreate(583.000000, 89.000000, ".");
    TextDrawAlignment(Symbol, 2);
    TextDrawBackgroundColor(Symbol, 255);
    TextDrawFont(Symbol, 1);
    TextDrawLetterSize(Symbol, 0.460000, 1.200000);
    TextDrawColor(Symbol, -65281);
    TextDrawSetOutline(Symbol, 1);
    TextDrawSetProportional(Symbol, 1);

    One = TextDrawCreate(596.000000, 77.000000, "0");
    TextDrawBackgroundColor(One, 255);
    TextDrawFont(One, 3);
    TextDrawLetterSize(One, 0.569998, 2.200000);
    TextDrawColor(One, -65281);
    TextDrawSetOutline(One, 1);
    TextDrawSetProportional(One, 1);

    Ten = TextDrawCreate(596.000000, 77.000000, "1");
    TextDrawAlignment(Ten, 3);
    TextDrawBackgroundColor(Ten, 255);
    TextDrawFont(Ten, 3);
    TextDrawLetterSize(Ten, 0.569999, 2.200000);
    TextDrawColor(Ten, -65281);
    TextDrawSetOutline(Ten, 1);
    TextDrawSetProportional(Ten, 1);

    return 1;
}

public OnFilterScriptExit()
{
    TextDrawHideForAll(C);
    TextDrawDestroy(C);
    TextDrawHideForAll(Symbol);
    TextDrawDestroy(Symbol);
    TextDrawHideForAll(One);
    TextDrawDestroy(One);
    TextDrawHideForAll(Ten);
    TextDrawDestroy(Ten);
    return 1;
}

public OnPlayerSpawn(playerid)
{
    TextDrawShowForPlayer(playerid, C);
    TextDrawShowForPlayer(playerid, Symbol);
    TextDrawShowForPlayer(playerid, One);
    TextDrawShowForPlayer(playerid, Ten);
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    TextDrawHideForPlayer(playerid, C);
    TextDrawHideForPlayer(playerid, Symbol);
    TextDrawHideForPlayer(playerid, One);
    TextDrawHideForPlayer(playerid, Ten);
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}
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#2

At least tell us a bit more about the coin system? I dont know what you want.
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#3

I want the last two textdraws shown on image to show your amount of money till 100$, so it would look like cents...
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#4

So what your saying is if there is 100c add 1 dollar to the green cash? And keep on adding up and adding up? Its going to be good for roleplay but harder for you to work with currency because you have to subtract cents then too instead of just dollars if you.. know what I mean
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