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My game crashes when i enter the Dynamic Checkpoint which i made in my filterscript, after the game got restarted.
The only function in OnPlayerEnterDynamicCP is showing a menu. Someone knows an idea?
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What includes are you using in your GM?
EDIT: Apart from the streamer.
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Any other includes being used? (some includes cause the streamer/server to crash)
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Oh, its not the checkpoint who doesn't work, its the function which is showing an menu.
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public OnPlayerEnterDynamicCP(playerid, checkpointid)
{
if(checkpointid == TransSFCP)
{
ShowMenuForPlayer(neonmenu,playerid);
}
return 1;
}
Always first time its okay, it shows the menu, but after a restart it buggs.