23.04.2011, 11:20
hello i got audio: clubmusic[playerid] = Audio_PlayStreamed(playerid, "http://solidfiles.com/d/da1f/download/");
basically i want this audio to play on gamemdoeini, but in a way that no one can hear it, then when you enter a building "/enter" i want a function to play this for players that are in, so everyone can hear the same tune (this is 1h long with lots of tunes) and when you leave and come to the club the tunes still carry on going insted of starting again
basically i want this audio to play on gamemdoeini, but in a way that no one can hear it, then when you enter a building "/enter" i want a function to play this for players that are in, so everyone can hear the same tune (this is 1h long with lots of tunes) and when you leave and come to the club the tunes still carry on going insted of starting again