III / VC light system convertion to SA - Need Help
#1

Greetings. I've been converting a couple of models from III and VC to work on the SA engine and during the light convertion I found a weird problem, because I follow the tutorial very clearly and even use the diffuse colors that GTA says and that Kam's script brings.
The problem is that the light textures are wrong. The rear lights show up a weird brake light and the front lights show the same as the rear :S
I've made a video of me editing a III Sentinel so that the lights could work properly.
Hopefully you can see what I did wrong and tell me a solution for it so I could get it straight

I've also tried to turn the Materials into SA default, but that didn't change a thing.
Heres the tutorial I followed for 3DS Max:
http://www.gta-worldmods.de/forum/th...p?threadid=652


Heres the video I made:
[ame]http://www.youtube.com/watch?v=hKhN9QgwXR4[/ame]


Can you help with this one please?

Kind Regards,
Diablosrouge
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