12.04.2011, 21:18
Okay i was going to make a "Wait 30seconds" thing but what would be best to use?.
new bool:HasToWait[MAX_PLAYERS];
forward StartWaitTimer(playerid);// start the countdown of 30 seconds(30000milli seconds)
forward WaitOver(playerid);//when the player doesn' have to wait anymore
public OnPlayerConnect(playerid)
{
HasToWait[playerid] = false;//set the wait to false for the newly connected player
//if the player does something that you want him to wait for
StartWaitTimer(playerid);
}
public StartWaitTimer(playerid)
{
HasToWait[playerid] = true;
SetTimerEx("WaitOver",30000,false,"i",playerid);
}
public WaitOver(playerid)
{
HasToWait[playerid] = false;
}
/*
just use the HasToWait array to check if each player is still required to wait.
if(HasToWait[playerid])
{
do wait stuff
}
*/
Personally I'd stick to timers lol.
pawn Код:
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Oh okay thans for your reply. Your code looks pretty simple so im gonna use that thanks
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new PLAYER_TIMERS[MAX_PLAYERS];
public OnPlayerConnect(playerid)
{
//instead of just SetTimerEx make it a variable so you can kill it later.
PLAYER_TIMERS[playerid] = SetTimerEx("WaitOver",30000,false,"i",playerid);
}
public OnPlayerDisconnect(playerid)
{
KillTimer(PLAYER_TIMERS[playerid]);
}