ADmin Script Not Working???
#1

Ok.. i made this admin script in about.. 30-45 minutes.. but when i /login it tells me to register (i already did register!!!). So, when i /register, it says that im already registered. What should i do

CODE:

pawn Код:
#include <a_samp>
#include <dini>

#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define GREY 0xAFAFAFAA
#define COLOR_RED 0xFF0000FF
#define GREEN 0x33AA33AA
#define YELLOW 0xFFFF00AA
#define WHITE 0xFFFFFFAA
#define LIGHTBLUE 0x33CCFFAA
#define ORANGE 0xFF9900AA
new muted[MAX_PLAYERS];

enum gPInfo
{
    Logged,
    Regged,
    Level
};
new PInfo[MAX_PLAYERS][gPInfo];



public OnPlayerConnect(playerid)
{
    new n[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid,n,sizeof(n));
    format(file,sizeof(file),"MAdmin/Users/%s.ini",n);
    if(dini_Exists(file))
    {
        SendClientMessage(playerid,LIGHTBLUE,"You are registered, Please /login!");
        PInfo[playerid][Regged] = 1;
        PInfo[playerid][Logged] = 0;
        return 1;
    }
    else if(!dini_Exists(file))
    {
        SendClientMessage(playerid,LIGHTBLUE,"You are not registered, Please /register!");
        PInfo[playerid][Regged] = 0;
        PInfo[playerid][Logged] = 0;
        return 1;
    }
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new n[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid,n,sizeof(n));
    format(file,sizeof(file),"MAdmin/Users/%s.ini",n);
    PInfo[playerid][Logged] = 0;
    if(dini_Exists(file))
    {
        dini_IntSet(file,"Regged",1);
        dini_IntSet(file,"Logged",0);
        dini_IntSet(file,"Level",PInfo[playerid][Level]);
        return 1;
    }
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    new cmd[256], idx;
    cmd = strtok(cmdtext, idx);
    dcmd(register,8,cmdtext);
    dcmd(login,5,cmdtext);
    dcmd(setlevel,8,cmdtext);
    dcmd(kick,4,cmdtext);
    dcmd(ban,3,cmdtext);
    dcmd(get,3,cmdtext);
    dcmd(nuke,4,cmdtext);
    dcmd(mute,4,cmdtext);
    dcmd(unmute,6,cmdtext);
    return 0;
}


public OnPlayerText(playerid, text[])
{
    if(muted[playerid] == 1)
    {
        SendClientMessage(playerid, COLOR_RED, "You cannot talk while muted!");
        return 0;
    }
    return 1;
}


dcmd_register(playerid,params[])
{
    new file[256],n[MAX_PLAYER_NAME];    GetPlayerName(playerid,n,MAX_PLAYER_NAME);
    format(file,sizeof(file),"MAdmin/Users/%s.ini",n);
    if(dini_Exists(file)) return SendClientMessage(playerid,YELLOW,"You are already registered!");
    if(PInfo[playerid][Regged] == 1) return SendClientMessage(playerid,LIGHTBLUE,"You are already registered!");
    if(PInfo[playerid][Logged] == 1) return SendClientMessage(playerid,ORANGE,"You are already registered, and logged in!");
    if(strlen(params))
    {
        if(!dini_Exists(file))
        {
            dini_Create(file);
            dini_Set(file,"Password",params);
            dini_IntSet(file,"Regged",1);
            dini_IntSet(file,"Logged",0);
            dini_IntSet(file,"Level",0);
            SendClientMessage(playerid,LIGHTBLUE,"Congratulations, you have just registered, please /login");
            PInfo[playerid][Regged] = 1;
            return 1;
        }
    }
    else
    {
        SendClientMessage(playerid,GREY,"USAGE: /register <Password>");
        return 1;
    }
    return 1;
}

dcmd_login(playerid,params[])
{
    new file[256],n[MAX_PLAYER_NAME];    GetPlayerName(playerid,n,MAX_PLAYER_NAME);
    format(file,sizeof(file),"MAdmin/Users/%s.ini",n);
    if(!dini_Exists(file)) return SendClientMessage(playerid,YELLOW,"You are not registered! Please /register");
    if(PInfo[playerid][Logged] == 1) return SendClientMessage(playerid,LIGHTBLUE,"You are already logged in!");
    if(PInfo[playerid][Regged] == 0) return SendClientMessage(playerid,ORANGE,"You are not registered! Please /register");
    if(strlen(params))
    {
        new pass[256];
        pass = dini_Get(file,"Password");
        if(dini_Exists(file))
        {
            if(strcmp(params,pass,false) != 0)
            {
                SendClientMessage(playerid,YELLOW,"Wrong Password!");
            }
            else
            {
                dini_IntSet(file,"Logged",1);
                PInfo[playerid][Logged] = 1;
                PInfo[playerid][Level] = dini_Int(file,"Level");
                SendClientMessage(playerid,YELLOW,"You have now logged in!");
                return 1;
            }
        }
    }
    else
    {
        SendClientMessage(playerid,GREY,"USAGE: /login <Password>");
        return 1;
    }
    return 1;
}

dcmd_setlevel(playerid,params[])
{
    new level,id,file[256],n[MAX_PLAYER_NAME];//creating the new variabls
    new tmp[256], tmp2[256], Index,str[50], str2[50];// creating the new variables
    tmp = strtok(params,Index), tmp2 = strtok(params,Index),id = strval(tmp),level = strval(tmp2);// setting them to strtok so we can use them as parameters of our command
    GetPlayerName(id,n,MAX_PLAYER_NAME);//getting the players name
    format(file,sizeof(file),"MAdmin/Users/%s.ini",n);//formatting the file
    if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,GREY,"You are not an RCON admin!");//if the player is not rcon admin
    if(!strlen(params)) return SendClientMessage(playerid,GREY,"USAGE: /setlevel <ID> <Level>");// if the string is empty
    if(!IsPlayerConnected(id))return SendClientMessage(playerid,GREY,"You have entered an incorrect ID"); //if the id is not connected
    PInfo[id][Level] = level;//sets the level of the player
    dini_IntSet(file,"Level",level);//saves the new level to the file
    format(str,sizeof(str),"You have set %s's level to %d",n,level);//creates the string
    SendClientMessage(playerid,LIGHTBLUE,str);
    format(str2, sizeof(str2), "%s Set your admin level to %i", n, level);
    SendClientMessage(id, COLOR_RED, str2);
    return 1;
}

dcmd_kick(playerid,params[])
{
    new id,n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[49];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 3) return SendClientMessage(playerid,ORANGE,"You need to be level 3 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,GREY,"USAGE: /kick <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,GREY,"Invalid ID");
    format(str,sizeof(str),"%s has kicked %s",n,on);
    SendClientMessageToAll(LIGHTBLUE,str);
    Kick(id);
    return 1;
}

dcmd_ban(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[49];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 3) return SendClientMessage(playerid,ORANGE,"You need to be level 3 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,GREY,"USAGE: /ban <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,GREY,"Invalid ID");
    format(str,sizeof(str),"%s has banned %s",n,on);
    SendClientMessageToAll(ORANGE,str);
    Ban(id);
    return 1;
}

dcmd_get(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 1) return SendClientMessage(playerid,ORANGE,"You need to be level 1 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,GREY,"USAGE: /get <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,GREY,"Invalid ID");
    new Float:x, Float:y, Float:z;
    GetPlayerPos(playerid, x, y, z);
    SetPlayerPos(id, x, y, z+3);
    return 1;
}

dcmd_nuke(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 3) return SendClientMessage(playerid,ORANGE,"You need to be level 3 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,GREY,"USAGE: /nuke <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,GREY,"Invalid ID");
    new Float:x,Float:y,Float:z;
    GetPlayerPos(id,x,y,z);
    CreateExplosion(x,y,z,7,100);
    CreateExplosion(x,y,z,7,100);
    CreateExplosion(x,y,z,7,100);
    CreateExplosion(x,y,z+10,7,100);
    CreateExplosion(x,y+10,z,7,100);
    CreateExplosion(x,y-10,z,7,100);
    CreateExplosion(x+10,y,z,7,100);
    CreateExplosion(x-10,y,z,7,100);
    SetPlayerHealth(id, -100);
    return 1;
}

dcmd_mute(playerid,params[])
{
    new id,n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[49];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 2) return SendClientMessage(playerid,ORANGE,"You need to be level 2 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,GREY,"USAGE: /mute <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,GREY,"Invalid ID");
    format(str,sizeof(str),"%s has muted %s",n,on);
    SendClientMessageToAll(LIGHTBLUE,str);
    muted[id] = 1;
    SendClientMessage(id, COLOR_RED, "You were muted!");
    return 1;
}

dcmd_unmute(playerid,params[])
{
    new id,n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[49];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 2) return SendClientMessage(playerid,ORANGE,"You need to be level 2 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,GREY,"USAGE: /unmute <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,GREY,"Invalid ID");
    format(str,sizeof(str),"%s has unmuted %s",n,on);
    SendClientMessageToAll(LIGHTBLUE,str);
    muted[id] = 0;
    SendClientMessage(id, COLOR_RED, "You were unmuted!");
    return 1;
}
PLEASE HELP FAST AS POSSIBLE!!! THX!!!
Reply
#2

plz!!!
Reply
#3

ANYONE PLEASE!!! THX!!!
Reply
#4

LOL, i can't understand it!
Reply
#5

how? ANYONE WHO CAN HELP... plz! this is suuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuper important... it saves to the file and stuff... it just doesnt realize that i am registered and so i makes me /register but then it does know that im registered and says to /login. PLEASE HELP!!!!!!!!!
Reply
#6

Код:
dcmd_login(playerid,params[]){    new file[256],n[MAX_PLAYER_NAME];    GetPlayerName(playerid,n,MAX_PLAYER_NAME);    format(file,sizeof(file),"MAdmin/Users/%s.ini",n);    if(!dini_Exists(file)) return SendClientMessage(playerid,YELLOW,"You are not registered! Please /register");    if(PInfo[playerid][Logged] == 1) return SendClientMessage(playerid,LIGHTBLUE,"You are already logged in!");    if(PInfo[playerid][Regged] == 0) return SendClientMessage(playerid,ORANGE,"You are not registered! Please /register");    if(strlen(params))    {        new pass[256];        pass = dini_Get(file,"Password");        if(dini_Exists(file))        {            if(strcmp(params,pass,false) != 0)            {                SendClientMessage(playerid,YELLOW,"Wrong Password!");            }            else            {                dini_Int(file,"Logged",1);                PInfo[playerid][Logged] = 1;                PInfo[playerid][Level] = dini_Int(file,"Level");                SendClientMessage(playerid,YELLOW,"You have now logged in!");                return 1;            }        }    }    else    {        SendClientMessage(playerid,GREY,"USAGE: /login <Password>");        return 1;    }    return 1;}
Reply
#7

pawn Код:
#include <a_samp>
#include <dini>

#define dcmd(%1,%2,%3) if (!strcmp((%3)[1], #%1, true, (%2)) && ((((%3)[(%2) + 1] == '\0') && (dcmd_%1(playerid, ""))) || (((%3)[(%2) + 1] == ' ') && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
#define GREY 0xAFAFAFAA
#define COLOR_RED 0xFF0000FF
#define GREEN 0x33AA33AA
#define YELLOW 0xFFFF00AA
#define WHITE 0xFFFFFFAA
#define LIGHTBLUE 0x33CCFFAA
#define ORANGE 0xFF9900AA
new muted[MAX_PLAYERS];

enum gPInfo
{
    Logged,
    Regged,
    Level
};
new PInfo[MAX_PLAYERS][gPInfo];



public OnPlayerConnect(playerid)
{
    new n[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid,n,sizeof(n));
    format(file,sizeof(file),"MAdmin/Users/%s.ini",n);
    if(dini_Exists(file))
    {
        SendClientMessage(playerid,LIGHTBLUE,"You are registered, Please /login!");
        PInfo[playerid][Regged] = 1;
        PInfo[playerid][Logged] = 0;
        return 1;
    }
    else if(!dini_Exists(file))
    {
        SendClientMessage(playerid,LIGHTBLUE,"You are not registered, Please /register!");
        PInfo[playerid][Regged] = 0;
        PInfo[playerid][Logged] = 0;
        return 1;
    }
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new n[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid,n,sizeof(n));
    format(file,sizeof(file),"MAdmin/Users/%s.ini",n);
    PInfo[playerid][Logged] = 0;
    if(dini_Exists(file))
    {
        dini_IntSet(file,"Regged",1);
        dini_IntSet(file,"Logged",0);
        dini_IntSet(file,"Level",PInfo[playerid][Level]);
        return 1;
    }
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    new cmd[256], idx;
    cmd = strtok(cmdtext, idx);
    dcmd(register,8,cmdtext);
    dcmd(login,5,cmdtext);
    dcmd(setlevel,8,cmdtext);
    dcmd(kick,4,cmdtext);
    dcmd(ban,3,cmdtext);
    dcmd(get,3,cmdtext);
    dcmd(nuke,4,cmdtext);
    dcmd(mute,4,cmdtext);
    dcmd(unmute,6,cmdtext);
    return 0;
}


public OnPlayerText(playerid, text[])
{
    if(muted[playerid] == 1)
    {
        SendClientMessage(playerid, COLOR_RED, "You cannot talk while muted!");
        return 0;
    }
    return 1;
}


dcmd_register(playerid,params[])
{
    new file[256],n[MAX_PLAYER_NAME];    GetPlayerName(playerid,n,MAX_PLAYER_NAME);
    format(file,sizeof(file),"MAdmin/Users/%s.ini",n);
    if(dini_Exists(file)) return SendClientMessage(playerid,YELLOW,"You are already registered!");
    if(PInfo[playerid][Regged] == 1) return SendClientMessage(playerid,LIGHTBLUE,"You are already registered!");
    if(PInfo[playerid][Logged] == 1) return SendClientMessage(playerid,ORANGE,"You are already registered, and logged in!");
    if(strlen(params))
    {
        if(!dini_Exists(file))
        {
            dini_Create(file);
            dini_Set(file,"Password",params);
            dini_IntSet(file,"Regged",1);
            dini_IntSet(file,"Logged",0);
            dini_IntSet(file,"Level",0);
            SendClientMessage(playerid,LIGHTBLUE,"Congratulations, you have just registered, please /login");
            PInfo[playerid][Regged] = 1;
            return 1;
        }
    }
    else
    {
        SendClientMessage(playerid,GREY,"USAGE: /register <Password>");
        return 1;
    }
    return 1;
}

dcmd_login(playerid,params[])
{
    new file[256],n[MAX_PLAYER_NAME];
    GetPlayerName(playerid,n,MAX_PLAYER_NAME);
    format(file,sizeof(file),"MAdmin/Users/%s.ini",n);
    if(!dini_Exists(file)) return SendClientMessage(playerid,YELLOW,"You are not registered! Please /register");
    if(PInfo[playerid][Logged] == 1) return SendClientMessage(playerid,LIGHTBLUE,"You are already logged in!");
    if(PInfo[playerid][Regged] == 0) return SendClientMessage(playerid,ORANGE,"You are not registered! Please /register");
    if(strlen(params))
    {
        new pass[256];
        pass = dini_Get(file,"Password");
        if(dini_Exists(file))
        {
            if(strcmp(params,pass,false) != 0)
            {
                SendClientMessage(playerid,YELLOW,"Wrong Password!");
            }
            else
            {
                dini_IntSet(file,"Logged",1);
                PInfo[playerid][Logged] = 1;
                PInfo[playerid][Level] = dini_Int(file,"Level");
                SendClientMessage(playerid,YELLOW,"You have now logged in!");
                return 1;
            }
        }
    }
    else
    {
        SendClientMessage(playerid,GREY,"USAGE: /login <Password>");
        return 1;
    }
    return 1;
}
dcmd_setlevel(playerid,params[])
{
    new level,id,file[256],n[MAX_PLAYER_NAME];//creating the new variabls
    new tmp[256], tmp2[256], Index,str[50], str2[50];// creating the new variables
    tmp = strtok(params,Index), tmp2 = strtok(params,Index),id = strval(tmp),level = strval(tmp2);// setting them to strtok so we can use them as parameters of our command
    GetPlayerName(id,n,MAX_PLAYER_NAME);//getting the players name
    format(file,sizeof(file),"MAdmin/Users/%s.ini",n);//formatting the file
    if(!IsPlayerAdmin(playerid)) return SendClientMessage(playerid,GREY,"You are not an RCON admin!");//if the player is not rcon admin
    if(!strlen(params)) return SendClientMessage(playerid,GREY,"USAGE: /setlevel <ID> <Level>");// if the string is empty
    if(!IsPlayerConnected(id))return SendClientMessage(playerid,GREY,"You have entered an incorrect ID"); //if the id is not connected
    if(PInfo[id][Logged] == 1)
    {
        PInfo[id][Level] = level;//sets the level of the player
        dini_IntSet(file,"Level",level);//saves the new level to the file
        format(str,sizeof(str),"You have set %s's level to %d",n,level);//creates the string
        SendClientMessage(playerid,LIGHTBLUE,str);
        format(str2, sizeof(str2), "%s Set your admin level to %i", n, level);
        SendClientMessage(id, COLOR_RED, str2);
    }
    else
    {
        SendClientMessage(playerid, COLOR_RED, "That player isnt logged in/registered");
    }
    return 1;
}

dcmd_kick(playerid,params[])
{
    new id,n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[49];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 3) return SendClientMessage(playerid,ORANGE,"You need to be level 3 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,GREY,"USAGE: /kick <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,GREY,"Invalid ID");
    format(str,sizeof(str),"%s has kicked %s",n,on);
    SendClientMessageToAll(LIGHTBLUE,str);
    Kick(id);
    return 1;
}

dcmd_ban(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[49];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 3) return SendClientMessage(playerid,ORANGE,"You need to be level 3 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,GREY,"USAGE: /ban <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,GREY,"Invalid ID");
    format(str,sizeof(str),"%s has banned %s",n,on);
    SendClientMessageToAll(ORANGE,str);
    Ban(id);
    return 1;
}

dcmd_get(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 1) return SendClientMessage(playerid,ORANGE,"You need to be level 1 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,GREY,"USAGE: /get <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,GREY,"Invalid ID");
    new Float:x, Float:y, Float:z;
    GetPlayerPos(playerid, x, y, z);
    SetPlayerPos(id, x, y, z+3);
    return 1;
}

dcmd_nuke(playerid,params[])
{
    new id, n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index;
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 3) return SendClientMessage(playerid,ORANGE,"You need to be level 3 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,GREY,"USAGE: /nuke <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,GREY,"Invalid ID");
    new Float:x,Float:y,Float:z;
    GetPlayerPos(id,x,y,z);
    CreateExplosion(x,y,z,7,100);
    CreateExplosion(x,y,z,7,100);
    CreateExplosion(x,y,z,7,100);
    CreateExplosion(x,y,z+10,7,100);
    CreateExplosion(x,y+10,z,7,100);
    CreateExplosion(x,y-10,z,7,100);
    CreateExplosion(x+10,y,z,7,100);
    CreateExplosion(x-10,y,z,7,100);
    SetPlayerHealth(id, -100);
    return 1;
}

dcmd_mute(playerid,params[])
{
    new id,n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[49];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 2) return SendClientMessage(playerid,ORANGE,"You need to be level 2 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,GREY,"USAGE: /mute <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,GREY,"Invalid ID");
    if(muted[id] == 0)
    {
        format(str,sizeof(str),"%s has muted %s",n,on);
        SendClientMessageToAll(LIGHTBLUE,str);
        muted[id] = 1;
        SendClientMessage(id, COLOR_RED, "You were muted!");
    }
    else
    {
        SendClientMessage(playerid, COLOR_RED, "This player is already muted!");
    }
    return 1;
}

dcmd_unmute(playerid,params[])
{
    new id,n[MAX_PLAYER_NAME],on[MAX_PLAYER_NAME];
    new tmp[256], Index, str[49];
    tmp = strtok(params,Index), id = strval(tmp);
    GetPlayerName(id,on,sizeof(on));
    GetPlayerName(playerid,n,sizeof(n));
    if(PInfo[playerid][Level] < 2) return SendClientMessage(playerid,ORANGE,"You need to be level 2 to use this command!");
    if(!strlen(params)) return SendClientMessage(playerid,GREY,"USAGE: /unmute <ID> ");
    if(!IsPlayerConnected(id)) return SendClientMessage(playerid,GREY,"Invalid ID");
    if(muted[id] == 1)
    {
        format(str,sizeof(str),"%s has unmuted %s",n,on);
        SendClientMessageToAll(LIGHTBLUE,str);
        muted[id] = 0;
        SendClientMessage(id, COLOR_RED, "You were unmuted!");
    }
    else
    {
        SendClientMessage(playerid, COLOR_RED, "That player is already unmuted!");
    }
    return 1;
}
doesnt work.. no errors/warnings. just doesnt work.. same problem. WHAT TO DO
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#8

dini_IntSet(file,"Logged",1); look, in your login command, your saving the Logged variable. Set it to dini_Int
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