04.04.2011, 13:49
Код:
C:\Users\Jack\Desktop\samp\filterscripts\npc.pwn(7) : warning 235: public function lacks forward declaration (symbol "OnRecordingPlaybackEnd") C:\Users\Jack\Desktop\samp\filterscripts\npc.pwn(7) : error 017: undefined symbol "StartRecordingPlayback" C:\Users\Jack\Desktop\samp\filterscripts\npc.pwn(10) : warning 235: public function lacks forward declaration (symbol "OnNPCEnterVehicle") C:\Users\Jack\Desktop\samp\filterscripts\npc.pwn(10) : error 017: undefined symbol "StartRecordingPlayback" C:\Users\Jack\Desktop\samp\filterscripts\npc.pwn(11) : warning 235: public function lacks forward declaration (symbol "OnNPCExitVehicle") C:\Users\Jack\Desktop\samp\filterscripts\npc.pwn(11) : error 017: undefined symbol "StopRecordingPlayback" Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase 3 Errors.
pawn Код:
#include <a_samp>
#include <a_npc>
#define RECORDING "mynpc" //This is the filename of your recording without the extension.
#define RECORDING_TYPE 1
main(){}
public OnRecordingPlaybackEnd() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
#if RECORDING_TYPE == 1
public OnNPCEnterVehicle(vehicleid, seatid) StartRecordingPlayback(RECORDING_TYPE, RECORDING);
public OnNPCExitVehicle() StopRecordingPlayback();
#else
public OnNPCSpawn() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
#endif
new MyFirstNPCVehicle;
public OnFilterScriptInit()
{
print("my gamemode");
ConnectNPC("James_Keyworth","mynpc");
MyFirstNPCVehicle = CreateVehicle(545, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000);
return 1;
}
public OnPlayerSpawn(playerid)
{
if(IsPlayerNPC(playerid)) //Checks if the player that just spawned is an NPC.
{
new npcname[MAX_PLAYER_NAME];
GetPlayerName(playerid, npcname, sizeof(npcname)); //Getting the NPC's name.
if(!strcmp(npcname, "James_Keyworth", true)) //Checking if the NPC's name is MyFirstNPC
{
PutPlayerInVehicle(playerid, MyFirstNPCVehicle, 0); //Putting the NPC into the vehicle we created for it.
}
return 1;
}
//Other stuff for normal players goes here!
return 1;
}