01.04.2011, 10:02
Can anyone help me make this newbie command have a cooldown?
I want normal players "if(PlayerInfo[playerid][pHelper] == 0)" to have a 60 secs cooldown.
and helpers "if(PlayerInfo[playerid][pHelper] == 1)" to have no cooldown
Command:
I want normal players "if(PlayerInfo[playerid][pHelper] == 0)" to have a 60 secs cooldown.
and helpers "if(PlayerInfo[playerid][pHelper] == 1)" to have no cooldown
Command:
pawn Код:
if(strcmp(cmd, "/newbie", true) == 0 || strcmp(cmd, "/new", true) == 0)
{
if(IsPlayerConnected(playerid))
{
if(PlayerInfo[playerid][pMuted] == 1)
{
SendClientMessage(playerid, TEAM_CYAN_COLOR, "You cannot speak, you have been silenced");
return 1;
}
if(nonewbie == 1)
{
SendClientMessage(playerid, TEAM_CYAN_COLOR, "Newbie chat is off.");
return 1;
}
new length = strlen(cmdtext);
while ((idx < length) && (cmdtext[idx] <= ' '))
{
idx++;
}
new offset = idx;
new result[128];
while ((idx < length) && ((idx - offset) < (sizeof(result) - 1)))
{
result[idx - offset] = cmdtext[idx];
idx++;
}
result[idx - offset] = EOS;
if(!strlen(result))
{
SendClientMessage(playerid, COLOR_GRAD2, "USAGE: (/n)ewbie [newbie chat]");
return 1;
}
if(PlayerInfo[playerid][pHelper] == 0)
{
format(string, sizeof(string), "[Newbie]: Newbie %s: %s", sendername, result);
}
else if(PlayerInfo[playerid][pHelper] == 1)
{
format(string, sizeof(string), "[Newbie]: Helper %s: %s", sendername, result);
}
else if(PlayerInfo[playerid][pHelper] == 2)
{
format(string, sizeof(string), "[Newbie]: Master %s: %s", sendername, result);
}
else if(PlayerInfo[playerid][pHelper] == 3)
{
format(string, sizeof(string), "[Newbie]: Administrator %s: %s", sendername, result);
}
SendClientMessageToAll(0x62B382AA, string);
new y, m, d;
new h,mi,s;
getdate(y,m,d);
gettime(h,mi,s);
format(string, sizeof(string), "[%d/%d/%d](%d:%d:%d) %s (newbie): (%s)",d,m,y,h,mi,s, sendername, result);
ChatLog(string);
}
return 1;
}