How to determine the coordinates?
#1

How to determine the coordinates of the location of the car for a gang / mafia?

For example, here is how certain coordinates of all cars for gang Grove:

new Float: gGroveSP [5] [4] = {
{2519.2893, -1678.6359, 14.6777, 57.8480}, / / ​​Spawn1
{2495.1663, -1687.7219, 13.5156, 5.8342}, / / ​​Spawn2
{2486.7285, -1647.9874, 14.0703, 181.6159}, / / ​​Spawn3
{2459.4380, -1689.9401, 13.5448, 358.9641}, / / ​​Spawn4
{2523.3848, -1678.3199, 19.9302, 91.9782} / / Spawn5
};

My question is when you do another band how to determine the coordinates of the cars spawn?
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#2

http://forum.sa-mp.com/forumdisplay.php?f=12

The right section.
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#3

and still do not understand how to define these coordinates
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#4

X, Y, Z, Angle
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#5

new Float:BGMafia[3][4] = {
{-688.73,1463.14,94.75,Angle don't know},//Spawn1
};
?
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