[Map] Broken Bridge
#1

Hey SA-MP Forums, Just wanted to share with you my team new Mapping, Hope you like it.
You can RP that bridge is under construction or a cop failed to neutrelize a bomb planted there as we did.

Pics:



Code:
Code:
CreateDynamicObject(8879,796.6000000,-919.0000000,47.9000000,0.0000000,0.0000000,78.0000000); //object(vgsecnstrct08) (1)
CreateDynamicObject(8879,757.2000000,-890.8000000,48.1000000,0.0000000,0.0000000,220.0000000); //object(vgsecnstrct08) (2)
CreateDynamicObject(3066,782.5000000,-930.9000000,43.4000000,0.0000000,0.0000000,0.0000000); //object(ammotrn_obj) (1)
CreateDynamicObject(3052,794.3000000,-915.4000000,42.1000000,0.0000000,0.0000000,0.0000000); //object(db_ammo) (1)
CreateDynamicObject(2975,785.2000000,-937.2000000,41.6000000,0.0000000,0.0000000,0.0000000); //object(k_cargo3) (1)
CreateDynamicObject(2935,798.8000000,-930.8000000,42.6000000,0.0000000,0.0000000,12.0000000); //object(kmb_container_yel) (1)
CreateDynamicObject(9817,770.1000000,-914.4000000,46.0000000,0.0000000,0.0000000,324.0000000); //object(scaff1b_sfw) (1)
CreateDynamicObject(3091,794.6000000,-1037.6000000,24.4000000,0.0000000,0.0000000,0.0000000); //object(imy_track_barrier) (1)
CreateDynamicObject(1238,802.8000000,-1038.7000000,24.1000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (1)
CreateDynamicObject(1238,801.2000000,-1038.8000000,24.1000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (2)
CreateDynamicObject(1238,799.6000000,-1038.8000000,24.1000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (3)
CreateDynamicObject(1238,797.8000000,-1038.8000000,24.1000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (4)
CreateDynamicObject(1238,796.1000000,-1038.8000000,24.1000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (5)
CreateDynamicObject(1238,794.3000000,-1038.9000000,24.1000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (6)
CreateDynamicObject(1238,792.5000000,-1038.9000000,24.0000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (7)
CreateDynamicObject(1238,790.6000000,-1038.9000000,23.9000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (8)
CreateDynamicObject(1238,789.0000000,-1038.9000000,23.8000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (9)
CreateDynamicObject(1238,787.2000000,-1038.9000000,23.7000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (10)
CreateDynamicObject(1426,775.8000000,-919.3000000,42.7000000,0.0000000,0.0000000,324.0000000); //object(dyn_scaffold) (1)
CreateDynamicObject(1436,780.6000000,-898.1000000,47.4000000,0.0000000,0.0000000,0.0000000); //object(dyn_scaffold_2) (1)
CreateDynamicObject(1464,777.3000000,-900.3000000,43.1000000,0.0000000,0.0000000,324.0000000); //object(dyn_scaffold_3) (1)
CreateDynamicObject(1464,779.5000000,-901.9000000,43.1000000,0.0000000,0.0000000,323.9980000); //object(dyn_scaffold_3) (2)
CreateDynamicObject(1464,781.7000000,-903.5000000,43.1000000,0.0000000,0.0000000,323.9980000); //object(dyn_scaffold_3) (3)
CreateDynamicObject(1464,783.9000000,-905.1000000,43.1000000,0.0000000,0.0000000,323.9980000); //object(dyn_scaffold_3) (4)
CreateDynamicObject(1464,786.1000000,-906.7000000,43.1000000,0.0000000,0.0000000,323.9980000); //object(dyn_scaffold_3) (5)
CreateDynamicObject(1466,788.2000000,-903.7000000,47.1000000,0.0000000,0.0000000,238.0000000); //object(dyn_scaffold_5) (1)
CreateDynamicObject(1466,788.2000000,-903.7000000,49.3000000,0.0000000,0.0000000,237.9970000); //object(dyn_scaffold_5) (2)
CreateDynamicObject(9766,783.3000000,-916.3000000,54.4000000,356.0000000,0.0000000,328.0000000); //object(scaff3_sfw) (1)
CreateDynamicObject(3867,778.0000000,-896.0000000,43.0000000,0.0000000,0.0000000,234.0000000); //object(ws_scaffolding_sfx) (2)
CreateDynamicObject(2991,768.0442000,-895.7154000,42.5901300,0.0000000,0.0000000,318.0000000); //object(imy_bbox) (1)
CreateDynamicObject(2975,763.6000000,-910.7000000,42.6000000,0.0000000,0.0000000,0.0000000); //object(k_cargo3) (2)
CreateDynamicObject(2973,762.8000000,-892.6000000,42.0000000,0.0000000,0.0000000,328.0000000); //object(k_cargo2) (1)
CreateDynamicObject(2062,773.8000000,-897.1000000,42.5000000,0.0000000,0.0000000,0.0000000); //object(cj_oildrum2) (1)
CreateDynamicObject(2062,773.8000000,-898.0000000,42.5000000,0.0000000,0.0000000,0.0000000); //object(cj_oildrum2) (2)
CreateDynamicObject(2062,772.9000000,-897.3000000,42.5000000,0.0000000,0.0000000,0.0000000); //object(cj_oildrum2) (3)
CreateDynamicObject(2062,761.6000000,-910.8000000,43.3000000,0.0000000,0.0000000,0.0000000); //object(cj_oildrum2) (4)
CreateDynamicObject(2062,788.2000000,-909.5000000,42.5000000,0.0000000,0.0000000,0.0000000); //object(cj_oildrum2) (5)
CreateDynamicObject(1348,795.0000000,-922.5000000,42.5000000,0.0000000,0.0000000,0.0000000); //object(cj_o2tanks) (1)
CreateDynamicObject(1685,766.6000000,-933.6000000,55.8000000,0.0000000,0.0000000,330.0000000); //object(blockpallet) (1)
CreateDynamicObject(1685,767.5000000,-931.9000000,55.9000000,0.0000000,0.0000000,329.9960000); //object(blockpallet) (2)
CreateDynamicObject(1685,766.5000000,-933.4000000,57.3000000,0.0000000,0.0000000,329.9960000); //object(blockpallet) (3)
CreateDynamicObject(1685,786.3000000,-892.1000000,56.1000000,0.0000000,0.0000000,329.9960000); //object(blockpallet) (4)
CreateDynamicObject(1685,785.9000000,-902.3000000,46.6000000,0.0000000,0.0000000,329.9960000); //object(blockpallet) (5)
CreateDynamicObject(1685,786.5000000,-942.5000000,41.8000000,0.0000000,0.0000000,283.9960000); //object(blockpallet) (6)
CreateDynamicObject(1685,786.7000000,-944.2000000,41.5000000,0.0000000,0.0000000,283.9910000); //object(blockpallet) (7)
CreateDynamicObject(1685,787.0000000,-946.0000000,41.3000000,0.0000000,0.0000000,283.9910000); //object(blockpallet) (8)
CreateDynamicObject(2669,751.3000000,-886.8000000,43.3000000,0.0000000,0.0000000,242.0000000); //object(cj_chris_crate) (1)
CreateDynamicObject(1391,758.7000000,-906.3000000,75.1000000,0.0000000,0.0000000,326.0000000); //object(twrcrane_s_03) (1)
CreateDynamicObject(1388,758.5000000,-906.3000000,87.7000000,0.0000000,0.0000000,280.0000000); //object(twrcrane_s_04) (1)
CreateDynamicObject(3091,679.5000000,-701.8000000,15.8000000,0.0000000,0.0000000,182.0000000); //object(imy_track_barrier) (2)
CreateDynamicObject(3091,674.3000000,-671.4000000,15.9000000,0.0000000,0.0000000,160.0000000); //object(imy_track_barrier) (3)
CreateDynamicObject(1238,672.6000000,-700.5000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (11)
CreateDynamicObject(1238,674.0000000,-700.6000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (12)
CreateDynamicObject(1238,686.9000000,-688.4000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (16)
CreateDynamicObject(1238,687.0000000,-690.7000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (17)
CreateDynamicObject(1238,686.8000000,-693.3000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (18)
CreateDynamicObject(1238,685.9000000,-695.3000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (19)
CreateDynamicObject(1238,684.5000000,-696.8000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (20)
CreateDynamicObject(1238,682.0000000,-698.5000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (21)
CreateDynamicObject(1238,679.0000000,-699.9000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (22)
CreateDynamicObject(1238,676.4000000,-700.8000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (23)
CreateDynamicObject(1238,686.9000000,-686.0000000,15.5000000,0.0000000,0.0000000,0.0000000); //object(trafficcone) (24)
CreateDynamicObject(1423,677.4000000,-705.4000000,15.9000000,0.0000000,0.0000000,0.0000000); //object(dyn_roadbarrier_4) (1)
CreateDynamicObject(1423,680.7000000,-705.3000000,15.9000000,0.0000000,0.0000000,0.0000000); //object(dyn_roadbarrier_4) (2)
CreateDynamicObject(1423,684.4000000,-705.3000000,15.9000000,0.0000000,0.0000000,0.0000000); //object(dyn_roadbarrier_4) (3)
CreateDynamicObject(1424,686.1000000,-703.4000000,15.7000000,0.0000000,0.0000000,34.0000000); //object(dyn_roadbarrier_2) (1)
CreateDynamicObject(1427,674.0000000,-701.8000000,15.7000000,0.0000000,0.0000000,354.0000000); //object(cj_roadbarrier) (1)
CreateDynamicObject(1427,678.2000000,-701.2000000,15.7000000,0.0000000,0.0000000,12.0000000); //object(cj_roadbarrier) (2)
CreateDynamicObject(1427,682.9000000,-699.0000000,15.7000000,0.0000000,0.0000000,30.0000000); //object(cj_roadbarrier) (3)
CreateDynamicObject(1427,675.6000000,-674.3000000,15.8000000,0.0000000,0.0000000,0.0000000); //object(cj_roadbarrier) (4)
CreateDynamicObject(1427,675.6000000,-677.9000000,15.8000000,0.0000000,0.0000000,0.0000000); //object(cj_roadbarrier) (5)
CreateDynamicObject(1427,675.6000000,-682.2000000,15.8000000,0.0000000,0.0000000,0.0000000); //object(cj_roadbarrier) (6)
CreateDynamicObject(1434,676.2000000,-701.5000000,15.2000000,0.0000000,0.0000000,4.0000000); //object(dyn_roadbarrier_5a) (1)
CreateDynamicObject(1434,680.5000000,-700.3000000,15.2000000,0.0000000,0.0000000,22.0000000); //object(dyn_roadbarrier_5a) (2)
CreateDynamicObject(1434,685.3000000,-697.4000000,15.2000000,0.0000000,0.0000000,46.0000000); //object(dyn_roadbarrier_5a) (3)
CreateDynamicObject(1228,684.7000000,-699.3000000,15.6000000,0.0000000,0.0000000,304.0000000); //object(roadworkbarrier1) (1)
CreateDynamicObject(1228,682.3000000,-700.8000000,15.6000000,0.0000000,0.0000000,293.9970000); //object(roadworkbarrier1) (2)
CreateDynamicObject(1228,679.4000000,-701.8000000,15.6000000,0.0000000,0.0000000,281.9940000); //object(roadworkbarrier1) (3)
CreateDynamicObject(1228,675.2000000,-702.8000000,15.6000000,0.0000000,0.0000000,271.9920000); //object(roadworkbarrier1) (4)
CreateDynamicObject(979,666.3000000,-715.3000000,16.1000000,0.0000000,0.0000000,42.0000000); //object(sub_roadleft) (1)
CreateDynamicObject(979,673.9000000,-710.0000000,16.1000000,0.0000000,0.0000000,27.9950000); //object(sub_roadleft) (2)
CreateDynamicObject(979,682.6000000,-707.8000000,16.0000000,0.0000000,0.0000000,1.9930000); //object(sub_roadleft) (3)
CreateDynamicObject(979,691.9000000,-707.2000000,16.2000000,0.0000000,0.0000000,1.9890000); //object(sub_roadleft) (4)
CreateDynamicObject(974,698.1000000,-706.9000000,18.0000000,0.0000000,0.0000000,0.0000000); //object(tall_fence) (1)
CreateDynamicObject(974,705.2000000,-707.2000000,19.0000000,0.0000000,353.0000000,346.0000000); //object(tall_fence) (2)
CreateDynamicObject(974,711.4000000,-708.8000000,20.1000000,0.0000000,352.9960000,345.9980000); //object(tall_fence) (3)
CreateDynamicObject(974,717.8000000,-710.4000000,20.9000000,0.0000000,352.9960000,345.9980000); //object(tall_fence) (4)
CreateDynamicObject(974,724.2000000,-712.1000000,21.8000000,0.0000000,352.9960000,345.9980000); //object(tall_fence) (5)
CreateDynamicObject(974,730.3000000,-713.6000000,22.5000000,0.0000000,352.9960000,345.9980000); //object(tall_fence) (6)
CreateDynamicObject(1228,802.8000000,-1033.3000000,24.4000000,0.0000000,0.0000000,293.9940000); //object(roadworkbarrier1) (5)
CreateDynamicObject(1228,784.3304000,-1033.0470000,23.9840200,0.0000000,0.0000000,245.9940000); //object(roadworkbarrier1) (6)
CreateDynamicObject(1228,787.0000000,-1033.4000000,24.1000000,0.0000000,0.0000000,271.9890000); //object(roadworkbarrier1) (7)
Credits to : Dylan Sanderson. Thank you very much, hope you enjoyed and take it to your own server.
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#2

Looks awesome , Nice Work Bro
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#3

Nice map!
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#4

Thanks
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#5

It's classic for bombing maps/servers!
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#6

Looks good bro!
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#7

Not bad, nice work
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#8

Really Nice!
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#9

Now this looks fantastic, it's a really great addition to such a small area of the map but it makes the entire place look a whole lot better.
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#10

Quote:
Originally Posted by Mitchells
View Post
Now this looks fantastic, it's a really great addition to such a small area of the map but it makes the entire place look a whole lot better.
^^ this, and it's really awesome idea and mapping place, you've placed the objects very suitable and pretty good.
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