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Is there any way that Server can check what player is typing into dialog input?
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Yes, under your OnPlayerDialogResponse() callback, the variable called "inputtext" stores the information intered into DIALOG_STYLE_INPUT, or the content of the row for DIALOG_STYLE_LIST.
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But before client send dialog into server?
because responding will come up when i hit button
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i mean dialog for Password...
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Just resend the dialog if something is wrong...
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But is it possible to do with plugins (Somehow)