11.03.2011, 21:06
So I need help with one command... how to set player in crack animation when he has 1/4 of health?
forward Health(); public Health() { for(new i; i<MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { new Float:health; GetPlayerHealth(i, health); if(health < 25) { ApplyAnimation(i, "CRACK", "crckdeth2", 4.0, 1, 0, 0, 0, 0); } } } return 1; }