09.03.2011, 15:09
heres the code basicly i start the server and the npc doesnt even attempt to connect WHY
?
this is at the top
this is on gamemodegui
this is on playerspawn
and the npc file and YES THE RECORD FILES ARE THEIR
and max npc is set to : 1
and it doesnt even attempt to join why
thanks
?this is at the top
Код:
#include <a_samp> #include <streamer> new MyFirstNPCVehicle; //Global variable!
Код:
MyFirstNPCVehicle = CreateVehicle(541, 0.0, 0.0, 5.0, 0.0, 3, 3, 5000);
ConnectNPC("MyFirstNPC","mynpc");
Код:
public OnPlayerSpawn(playerid)
{
if(IsPlayerNPC(playerid)) //Checks if the player that just spawned is an NPC.
{
new npcname[MAX_PLAYER_NAME];
GetPlayerName(playerid, npcname, sizeof(npcname)); //Getting the NPC's name.
if(!strcmp(npcname, "MyFirstNPC", true)) //Checking if the NPC's name is MyFirstNPC
{
PutPlayerInVehicle(playerid, MyFirstNPCVehicle, 0); //Putting the NPC into the vehicle we created for it.
}
return 1;
}
//Other stuff for normal players goes here!
return 1;
}
Код:
#define RECORDING "mynpc" //This is the filename of your recording without the extension.
#define RECORDING_TYPE 1 //1 for in vehicle and 2 for on foot.
#include <a_npc>
main(){}
public OnRecordingPlaybackEnd()
{
StartRecordingPlayback(RECORDING_TYPE, RECORDING);
}
#if RECORDING_TYPE == 1
public OnNPCEnterVehicle(vehicleid, seatid) StartRecordingPlayback(RECORDING_TYPE, RECORDING);
public OnNPCExitVehicle() StopRecordingPlayback();
#else
public OnNPCSpawn() StartRecordingPlayback(RECORDING_TYPE, RECORDING);
#endif
and it doesnt even attempt to join why
thanks

