05.03.2011, 21:42
pawn Code:
else if (pickupid == hppickup9){
if(gTeam[playerid] == TEAM_GROOVE){
SetPlayerHealth(playerid, 100);}else{
SendClientMessage(playerid, RED, "Только для класса Groove!");}
return 1;
}
else if (pickupid == hppickup9){
if(gTeam[playerid] == TEAM_GROOVE){
SetPlayerHealth(playerid, 100);}else{
SendClientMessage(playerid, RED, "Только для класса Groove!");}
return 1;
}
#define TEAM_GROOVE 3 //назначаем переменной team_groove, например значение 3
static gTeam[MAX_PLAYERS];
if(pickupid == hppickup9)
{
if(gTeam[playerid] == TEAM_GROOVE)
{
SetPlayerHealth(playerid, 100);
}
else
{
SendClientMessage(playerid, RED, "Вы не Groove!");
}
return 1;
}
static gTeam[MAX_PLAYERS];
else if (pickupid == hppickup9)
{
if(gTeam[playerid] == TEAM_GROOVE)
{
SetPlayerHealth(playerid, 100);
return 1;
}
else return SendClientMessage(playerid, RED, "Только для класса Groove!");
}
