[AJUDA] MegaErro
#1

Eu tinha acabado de colocar umas pickups no meu GM e deu esses error:
Код:
Compilando RTG32.pwn...
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(4491) : error 004: function "FixHour" is not implemented
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(5733) : error 004: function "ProxDetector" is not implemented
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(5738) : error 017: undefined symbol "IsAtCandySprunk"
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(6113) : error 029: invalid expression, assumed zero
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(7824) : error 017: undefined symbol "LoadPlayerVehicle"
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(7827) : error 017: undefined symbol "LockVehicle"
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(8734) : error 017: undefined symbol "GetOwnedVehicleID"
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(8736) : error 017: undefined symbol "SavePlayerVehicle"
C:\Documents and Sett
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(9236) : error 017: undefined symbol "IsPlayerInMorro"
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(9241) : error 017: undefined symbol "IsPlayerInShop"
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(9246) : error 017: undefined symbol "IsPlayerInSkate"
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(9251) : error 017: undefined symbol "IsPlayerInPier"
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(9256) : error 017: undefined symbol "IsPlayerInAero"
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(10644) : error 004: function "ProxDetector" is not implemented
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(10701) : error 017: undefined symbol "GetName"
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(10817) : error 004: function "CrimInRange" is not implemented
C:\Documents and Settings\Deregudegu\Desktop\R
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(11432) : error 004: function "ClearChatbox" is not implemented
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(11871) : error 004: function "ProxDetector" is not implemented
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(14040) : error 004: function "FixHour" is not implemented
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(14127) : error 004: function "CrimInRange" is not implemented
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(14983) : error 004: function "FixHour" is not implemented
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(15020) : error 017: undefined symbol "GetOwnedVehicleID"
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(16331) : error 017: undefined symbol "GetOwnedVehicleID"
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(16341) : error 017: undefined symbol "GetOwnedVehicleID"
C:\Documents and Settings\Deregudeg
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(16350) : error 017: undefined symbol "GetOwnedVehicleID"
C:\Documents and Settings\Deregudegu\Desktop\RTG\gamemodes\RTG32.pwn(16357) : error 017: undefined symbol "GetOwnedVehicleID"

Compilation aborted.Pawn compiler 3.2.3664                          Copyright © 1997-2006, ITB CompuPhase


26 Errors.
Mas o engraзado й que os erros falam que й por falta de um definiзгo, mas nгo faзo a mнnima idйia.
Alguйm me pode ajuda?
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#2

esta faltando uma {}
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#3

conserteza e erro em uma chave { ou }
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#4

Mas onde?
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#5

Procure talvez vocк abriu { e nгo fechou causando esses erros.
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#6

Poste O Codigo ...
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#7

Vocк nгo fechou alguma chave.
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#8

Se liga Man.
Quando se abre uma chave "{" sempre tenk contar quando que ela vai se fechar antes do Return "}"
Mas em algumas Publicґs , nгo existem Returnґs por isso tem que sempre contar quando que ela irб se fechar.
Vou lhe mostrar um Exemplo.

pawn Код:
// Comeзo do Game Mode

#define PRESSED(%0) \
    (((newkeys & (%0)) == (%0)) && ((oldkeys & (%0)) != (%0))

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
if(PRESSED(KEY_DOWN))
{
Kick(playerid);
}
return 1;
}
Explicaзгo.
Na Public que eu criei acima, ele estarб verificando se o cara estб pressionando a Tecla Down ( S ).
Caso ele pressione ele serб Kikado.
E depois do Kick foi fechado a chave.Pois tudo que se abre ( { ) se fecha ( } )

Jaja irei postar um tutorial de Chaves.
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#9

Haaa sim...
Mas como eu fiz muitas alteraзхes antes de colocar as pickups, vou jogar esse gm fora e pegar o 31, jб que eu nгo sou burro para naum fazer backups.
udhushuhduahdasudash

Obrigado gente!
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