20.02.2011, 00:54
Код:
public OnPlayerDeath(playerid, killerid, reason)
{
SetPlayerPos(playerid,-1514.7246,2524.8870,55.7863);
SetPlayerFacingAngle(playerid, 0.5606);
GivePlayerMoney(playerid,-200);
SendClientMessage(playerid,COLOR_RED,"You payed 200 $ for your medical bill. You were");
SendClientMessage(playerid,COLOR_RED,"found nearly dead. You are lucky you're even alive.");
SendClientMessage(playerid,COLOR_RED,"Thank you, and have a nice day.");
return 1;
}
When you die, you spawn at the hospital and there you fall on the ground and die again and spawn at the AddPlayerClass possition. How to fix it?

