05.07.2011, 03:10
Quote:
public OnPlayerRequestSpawn(playerid) { new Count1, Count2; for(new p = 0; p < GetMaxPlayers(); p++) { if (GetPlayerTeam(p) == TEAM_KOPASSUS) Count1++; else if(GetPlayerTeam(p) == TEAM_TERRORIST) Count2++; } if ((Count1 > Count2) && GetPlayerTeam(playerid) == TEAM_TERRORIST) { GameTextForPlayer(playerid, "~r~This team is full!", 600, 5); PlayerPlaySound(playerid,1055,0, 0, 0); return 0; } else if((Count2 < Count1) && GetPlayerTeam(playerid) == TEAM_KOPASSUS) { GameTextForPlayer(playerid, "~r~This team is full!", 600, 5); PlayerPlaySound(playerid,1055,0, 0, 0); return 0; } SetPlayerToTeamColour(playerid); return 1; } |
and how to make if player disconnect,
the count will descrease,, pls tell me