Draw distance on streamed objects
#1

I used convertffs.com to stream 398 objects for my mapped city. I put the draw distance at 250 but when I'm IG I have to get close to the objects to seem them clearly. It's not possible to be in this city when you can't see what's infront of you until it's right infront of you.

How do I fix this? I've tried Ignocito's and Fallout's steamer.
Reply
#2

Anyone?
Reply
#3

Try Incognitos, set draw distance to 200.0 and set the tick_rate to 150

pawn Code:
Streamer_TickRate(150);
Reply
#4

Quote:
Originally Posted by PeteShag
View Post
Try Incognitos, set draw distance to 200.0 and set the tick_rate to 150

pawn Code:
Streamer_TickRate(150);
Where do I put Streamer_TickRate(150); ?
Reply
#5

I call it on game mode init.

You may actually want to set it to 400, but try different values, don't go over 1000.

Also try different values with the draw distance.

On what O.S you are? Cause I have noticed a difference from Windows 7(loads slower) and Ubuntu(faster)
Reply
#6

When I try to call it OnGameModeInit I get this error:
: error 021: symbol already defined: "Streamer_TickRate"
Reply
#7

Oh and I do have Windows 7.
Reply
#8

IBP, go find the line that
pawn Code:
Streamer_TickRate
is located, and then set it to 150.
Reply
#9

Quote:
Originally Posted by Schurman
View Post
IBP, go find the line that
pawn Code:
Streamer_TickRate
is located, and then set it to 150.
In my script or in the include? Because I don't have that in either.
Reply
#10

Anyone?
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)