16.01.2011, 15:19
hi,
as soon as a player picks up a pickup i want that the texdraw number decreases from 5 to 4.
If its picked up again from 4 to 3 and so on.
Ive done it like this but it doesnt work.
Do i have to check each texdraw with a timer to get this to work?
regards...
as soon as a player picks up a pickup i want that the texdraw number decreases from 5 to 4.
If its picked up again from 4 to 3 and so on.
Ive done it like this but it doesnt work.
Do i have to check each texdraw with a timer to get this to work?
pawn Код:
new mrmoneybundlesavailable = 5;
mravspec2 = TextDrawCreate(4.000000, 158.000000, "Money Bundles: ~r~5");
TextDrawBackgroundColor(mravspec2, 255);
TextDrawFont(mravspec2, 1);
TextDrawLetterSize(mravspec2, 0.260000, 0.899999);
TextDrawColor(mravspec2, -1);
TextDrawSetOutline(mravspec2, 1);
TextDrawSetProportional(mravspec2, 1);
PickUpMoneyBundleOnMr = CreatePickup(1212,3,x,y,z,0);
//As soon as the moneyrush begins the textdraw srting is shown
new textformat[185];
format(textformat,sizeof textformat,"Money Bundles: ~r~%d",mrmoneybundlesavailable);
TextDrawSetString(mravspec2,textformat);
TextDrawShowForAll(mravspec2);
//OnPlayerPickUpPickUp
if(pickupid==PickUpMoneyBundleOnMr)
{
mrmoneybundlesavailable --;
}