20.12.2010, 04:59
(
Последний раз редактировалось leong124; 20.12.2010 в 06:12.
Причина: SOLVED
)
SOLVED
I'm using 0.3c RC6 and I added some new functions for my server today.
I found that when CallRemoteFunction transfers strings,
the server will terminate.
Here's the test script and it crashes the server:
The script with the remote function to be called:
The script to call the remote function:
I don't know if it's my mistake or a bug.
Please help.
I'm using 0.3c RC6 and I added some new functions for my server today.
I found that when CallRemoteFunction transfers strings,
the server will terminate.
Here's the test script and it crashes the server:
The script with the remote function to be called:
Код:
#define FILTERSCRIPT
#include <a_samp>
new name[MAX_PLAYERS][128];
forward test(playerid,const string[]);
public test(playerid,const string[])
{
name[playerid] = "";
strcat(name[playerid],string);
return 1;
}
Код:
#define FILTERSCRIPT
#include <a_samp>
public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
CallRemoteFunction("test","ds",0,"");
return 1;
}
Please help.


