07.12.2010, 00:20
(
Последний раз редактировалось MW2_OWN3D; 07.12.2010 в 00:59.
)
I guess coding 1300 lines in under 8 hours has had a bad outcome.
UPDATE: FIXED!
Fix:
Quote:
|
C:\Users\MW2_OWN3D\Desktop\Ultimate Freeroam 0.3C\gamemodes\own3d_roleplay.pwn(1250) : warning 213: tag mismatch |
Код:
stock GetDistanceBetweenPoints(Float:x,Float:y,Float:z,Float:x2,Float:y2,Float:z2)
{
new Float:distance[3];
distance[0] = x - x2;
distance[0] *= distance[0];
distance[1] = y - y2;
distance[1] *= distance[1];
distance[2] = z - z2;
distance[2] *= distance[2];
distance[0] += distance[1] + distance[2];
return floatsqroot(distance[0]); //Tag Mismatch HERE!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
}
Fix:
Код:
forward Float:GetDistanceBetweenPoints(Float:x,Float:y,Float:z,Float:x2,Float:y2,Float:z2);
public Float:GetDistanceBetweenPoints(Float:x,Float:y,Float:z,Float:x2,Float:y2,Float:z2)
{
new Float:distance[3];
distance[0] = x - x2;
distance[0] *= distance[0];
distance[1] = y - y2;
distance[1] *= distance[1];
distance[2] = z - z2;
distance[2] *= distance[2];
distance[0] += distance[1] + distance[2];
return floatsqroot(distance[0]);
}

