errors
#1

C:\Users\Trottsworth\Desktop\SA RPG Mumble\gamemodes\SA RPG Mumble.pwn(7 : error 017: undefined symbol "gPlayerLogged"
C:\Users\Trottsworth\Desktop\SA RPG Mumble\gamemodes\SA RPG Mumble.pwn(7 : warning 215: expression has no effect
C:\Users\Trottsworth\Desktop\SA RPG Mumble\gamemodes\SA RPG Mumble.pwn(7 : error 001: expected token: ";", but found "]"
C:\Users\Trottsworth\Desktop\SA RPG Mumble\gamemodes\SA RPG Mumble.pwn(7 : error 029: invalid expression, assumed zero
C:\Users\Trottsworth\Desktop\SA RPG Mumble\gamemodes\SA RPG Mumble.pwn(7 : fatal error 107: too many error messages on one line

Compilation aborted.Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase


4 Errors.

This is whats on the line.

pawn Code:
gPlayerLogged[playerid] = 0;
Reply
#2

Bumpity Bump
Reply
#3

not sure if this will help or work but try this
pawn Code:
(gPlayerLogged[playerid] == 0);
Reply
#4

PHP Code:
C:\Users\Trottsworth\Desktop\SA RPG Mumble\gamemodes\SA RPG Mumble.pwn(78) : error 017undefined symbol "gPlayerLogged"
C:\Users\Trottsworth\Desktop\SA RPG Mumble\gamemodes\SA RPG Mumble.pwn(78) : error 029invalid expressionassumed zero
C
:\Users\Trottsworth\Desktop\SA RPG Mumble\gamemodes\SA RPG Mumble.pwn(78) : error 029invalid expressionassumed zero
C
:\Users\Trottsworth\Desktop\SA RPG Mumble\gamemodes\SA RPG Mumble.pwn(78) : fatal error 107too many error messages on one line

Compilation aborted
.Pawn compiler 3.2.3664              Copyright (c1997-2006ITB CompuPhase


4 Errors

Reply
#5

Maybe create?:
pawn Code:
new gPlayerLogged[MAX_PLAYERS];
Reply
#6

i have it, here is script
pawn Code:
/*
      *****************************************
      This GameMode Has Been Scripted By Kidemo
      *****************************************
*************************************************************************
                CREDITS
*************************************************************************
*********************************
              Me - Scripting.
              Me - Testing.
              Riddy - Helping.
*********************************
*/


#include <a_samp>
#include <dini>
#include <dudb>

#define GameMode Version 0.1

#pragma unused ret_memcpy
#define SERVER_USER_FILE "Users/%s.ini"
#if defined FILTERSCRIPT
enum pInfo
{
    pAdminLevel,
    pCash,
    pScore,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new gPlayerLogged[MAX_PLAYERS];
public OnFilterScriptInit()
{
    print("\n--------------------------------------");
    print(" Blank Filterscript by your name here");
    print("--------------------------------------\n");
    return 1;
}

public OnFilterScriptExit()
{
    return 1;
}

#else

main()
{
    print(" GA RPG Mumble - By Kidemo");
}

#endif

public OnGameModeInit()
{
    SetGameModeText("SA RPG Mumble");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    (gPlayerLogged[playerid] == 0);
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if (!dini_Exists(file))
    {
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Hi your not registered", "Welcome, Ooops your not registered, input your registration password below", "Register", "Leave");
    }
    if(fexist(file))
    {
        ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hi your registered", "Great, your registered :D. Input your password below", "Login", "Leave");
    }
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if(gPlayerLogged[playerid] == 1)
    {
        dini_IntSet(file, "Score", PlayerInfo[playerid][pScore]);
        dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]);
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel]);
    }
    gPlayerLogged[playerid] = 0;
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
        // Do something here
        return 1;
    }
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if (dialogid == 1)
    {
        new name[MAX_PLAYER_NAME], file[256], string[128];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Hi your not registered", "Welcome, your not registered mate, input your registration pw below", "Register", "Leave");
        dini_Create(file);
        dini_IntSet(file, "Password", udb_hash(inputtext));
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0);
        dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 500);
        dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0);
        format(string, 128, "[SYSTEM]: You succesfully registered the nickname %s with password %s, you have been auto logged in.", name, inputtext);
        SendClientMessage(playerid, COLOR_YELLOW, string);
        gPlayerLogged[playerid] = 1;
    }
    if (dialogid == 2)
    {
        new name[MAX_PLAYER_NAME], file[256], string[128];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hi your registered", "Great, your registered :D. Input your password below", "Login", "Leave");
        new tmp;
        tmp = dini_Int(file, "Password");
        if(udb_hash(inputtext) != tmp) {
            SendClientMessage(playerid, COLOR_RED, "Wrong PW sir.");
            ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hi your registered", "Great, your registered :D. Input your password below", "Login", "Leave");
        }
        else
        {
            gPlayerLogged[playerid] = 1;
            PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
            SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
            GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
            SendClientMessage(playerid,COLOR_RED, "[SYSTEM]: Successfully logged in!");
        }
    }
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}

for(new i = 1; i < MAX_VEHICLES; i++)
{
    SetVehicleNumberPlate(i, "PLATE");
}
Reply
#7

Bump

[gay] 8 Char [/gay]
Reply
#8

Remove

#if defined FILTERSCRIPT

public OnFilterScriptInit()
{
print("\n--------------------------------------");
print(" Blank Filterscript by your name here");
print("--------------------------------------\n");
return 1;
}

public OnFilterScriptExit()
{
return 1;
}

#else

#endif
Reply
#9

Here you go, this should compile without any problems.
I just defined you a COLOR_YELLOW and COLOR_RED.
pawn Code:
/*
      *****************************************
      This GameMode Has Been Scripted By Kidemo
      *****************************************
*************************************************************************
                CREDITS
*************************************************************************
*********************************
              Me - Scripting.
              Me - Testing.
              Riddy - Helping.
*********************************
*/


#include <a_samp>
#include <dini>
#include <dudb>

#define GameMode Version 0.1
#define COLOR_YELLOW 0xFFFF00FF
#define COLOR_RED 0xFF0000FF

#pragma unused ret_memcpy
#define SERVER_USER_FILE "Users/%s.ini"
enum pInfo
{
    pAdminLevel,
    pCash,
    pScore,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new gPlayerLogged[MAX_PLAYERS];



main()
{
    print(" GA RPG Mumble - By Kidemo");
}


public OnGameModeInit()
{
    SetGameModeText("SA RPG Mumble");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    gPlayerLogged[playerid] = 1;
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if (!dini_Exists(file))
    {
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Hi your not registered", "Welcome, Ooops your not registered, input your registration password below", "Register", "Leave");
    }
    if(fexist(file))
    {
        ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hi your registered", "Great, your registered :D. Input your password below", "Login", "Leave");
    }
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if(gPlayerLogged[playerid] == 1)
    {
        dini_IntSet(file, "Score", PlayerInfo[playerid][pScore]);
        dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]);
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel]);
    }
    gPlayerLogged[playerid] = 0;
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
        // Do something here
        return 1;
    }
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if (dialogid == 1)
    {
        new name[MAX_PLAYER_NAME], file[256], string[128];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Hi your not registered", "Welcome, your not registered mate, input your registration pw below", "Register", "Leave");
        dini_Create(file);
        dini_IntSet(file, "Password", udb_hash(inputtext));
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0);
        dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 500);
        dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0);
        format(string, 128, "[SYSTEM]: You succesfully registered the nickname %s with password %s, you have been auto logged in.", name, inputtext);
        SendClientMessage(playerid, COLOR_YELLOW, string);
        gPlayerLogged[playerid] = 1;
    }
    if (dialogid == 2)
    {
        new name[MAX_PLAYER_NAME], file[256];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hi your registered", "Great, your registered :D. Input your password below", "Login", "Leave");
        new tmp;
        tmp = dini_Int(file, "Password");
        if(udb_hash(inputtext) != tmp) {
            SendClientMessage(playerid, COLOR_RED, "Wrong PW sir.");
            ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hi your registered", "Great, your registered :D. Input your password below", "Login", "Leave");
        }
        else
        {
            gPlayerLogged[playerid] = 1;
            PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
            SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
            GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
            SendClientMessage(playerid,COLOR_RED, "[SYSTEM]: Successfully logged in!");
        }
    }
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
Reply
#10

Quote:
Originally Posted by Alex_Valde
View Post
Here you go, this should compile without any problems.
I just defined you a COLOR_YELLOW and COLOR_RED.
pawn Code:
/*
      *****************************************
      This GameMode Has Been Scripted By Kidemo
      *****************************************
*************************************************************************
                CREDITS
*************************************************************************
*********************************
              Me - Scripting.
              Me - Testing.
              Riddy - Helping.
*********************************
*/


#include <a_samp>
#include <dini>
#include <dudb>

#define GameMode Version 0.1
#define COLOR_YELLOW 0xFFFF00FF
#define COLOR_RED 0xFF0000FF

#pragma unused ret_memcpy
#define SERVER_USER_FILE "Users/%s.ini"
enum pInfo
{
    pAdminLevel,
    pCash,
    pScore,
}
new PlayerInfo[MAX_PLAYERS][pInfo];
new gPlayerLogged[MAX_PLAYERS];



main()
{
    print(" GA RPG Mumble - By Kidemo");
}


public OnGameModeInit()
{
    SetGameModeText("SA RPG Mumble");
    AddPlayerClass(0, 1958.3783, 1343.1572, 15.3746, 269.1425, 0, 0, 0, 0, 0, 0);
    return 1;
}

public OnGameModeExit()
{
    return 1;
}

public OnPlayerRequestClass(playerid, classid)
{
    SetPlayerPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraPos(playerid, 1958.3783, 1343.1572, 15.3746);
    SetPlayerCameraLookAt(playerid, 1958.3783, 1343.1572, 15.3746);
    return 1;
}

public OnPlayerConnect(playerid)
{
    gPlayerLogged[playerid] = 1;
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if (!dini_Exists(file))
    {
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Hi your not registered", "Welcome, Ooops your not registered, input your registration password below", "Register", "Leave");
    }
    if(fexist(file))
    {
        ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hi your registered", "Great, your registered :D. Input your password below", "Login", "Leave");
    }
    return 1;
}

public OnPlayerDisconnect(playerid, reason)
{
    new name[MAX_PLAYER_NAME], file[256];
    GetPlayerName(playerid, name, sizeof(name));
    format(file, sizeof(file), SERVER_USER_FILE, name);
    if(gPlayerLogged[playerid] == 1)
    {
        dini_IntSet(file, "Score", PlayerInfo[playerid][pScore]);
        dini_IntSet(file, "Money", PlayerInfo[playerid][pCash]);
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel]);
    }
    gPlayerLogged[playerid] = 0;
    return 1;
}

public OnPlayerSpawn(playerid)
{
    return 1;
}

public OnPlayerDeath(playerid, killerid, reason)
{
    return 1;
}

public OnVehicleSpawn(vehicleid)
{
    return 1;
}

public OnVehicleDeath(vehicleid, killerid)
{
    return 1;
}

public OnPlayerText(playerid, text[])
{
    return 1;
}

public OnPlayerCommandText(playerid, cmdtext[])
{
    if (strcmp("/mycommand", cmdtext, true, 10) == 0)
    {
        // Do something here
        return 1;
    }
    return 0;
}

public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
    return 1;
}

public OnPlayerExitVehicle(playerid, vehicleid)
{
    return 1;
}

public OnPlayerStateChange(playerid, newstate, oldstate)
{
    return 1;
}

public OnPlayerEnterCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveCheckpoint(playerid)
{
    return 1;
}

public OnPlayerEnterRaceCheckpoint(playerid)
{
    return 1;
}

public OnPlayerLeaveRaceCheckpoint(playerid)
{
    return 1;
}

public OnRconCommand(cmd[])
{
    return 1;
}

public OnPlayerRequestSpawn(playerid)
{
    return 1;
}

public OnObjectMoved(objectid)
{
    return 1;
}

public OnPlayerObjectMoved(playerid, objectid)
{
    return 1;
}

public OnPlayerPickUpPickup(playerid, pickupid)
{
    return 1;
}

public OnVehicleMod(playerid, vehicleid, componentid)
{
    return 1;
}

public OnVehiclePaintjob(playerid, vehicleid, paintjobid)
{
    return 1;
}

public OnVehicleRespray(playerid, vehicleid, color1, color2)
{
    return 1;
}

public OnPlayerSelectedMenuRow(playerid, row)
{
    return 1;
}

public OnPlayerExitedMenu(playerid)
{
    return 1;
}

public OnPlayerInteriorChange(playerid, newinteriorid, oldinteriorid)
{
    return 1;
}

public OnPlayerKeyStateChange(playerid, newkeys, oldkeys)
{
    return 1;
}

public OnRconLoginAttempt(ip[], password[], success)
{
    return 1;
}

public OnPlayerUpdate(playerid)
{
    return 1;
}

public OnPlayerStreamIn(playerid, forplayerid)
{
    return 1;
}

public OnPlayerStreamOut(playerid, forplayerid)
{
    return 1;
}

public OnVehicleStreamIn(vehicleid, forplayerid)
{
    return 1;
}

public OnVehicleStreamOut(vehicleid, forplayerid)
{
    return 1;
}

public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
{
    if (dialogid == 1)
    {
        new name[MAX_PLAYER_NAME], file[256], string[128];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return
        ShowPlayerDialog(playerid, 1, DIALOG_STYLE_INPUT, "Hi your not registered", "Welcome, your not registered mate, input your registration pw below", "Register", "Leave");
        dini_Create(file);
        dini_IntSet(file, "Password", udb_hash(inputtext));
        dini_IntSet(file, "AdminLevel",PlayerInfo[playerid][pAdminLevel] = 0);
        dini_IntSet(file, "Money",PlayerInfo[playerid][pCash] = 500);
        dini_IntSet(file, "Score",PlayerInfo[playerid][pScore] = 0);
        format(string, 128, "[SYSTEM]: You succesfully registered the nickname %s with password %s, you have been auto logged in.", name, inputtext);
        SendClientMessage(playerid, COLOR_YELLOW, string);
        gPlayerLogged[playerid] = 1;
    }
    if (dialogid == 2)
    {
        new name[MAX_PLAYER_NAME], file[256];
        GetPlayerName(playerid, name, sizeof(name));
        format(file, sizeof(file), SERVER_USER_FILE, name);
        if(!response) return Kick(playerid);
        if (!strlen(inputtext)) return ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hi your registered", "Great, your registered :D. Input your password below", "Login", "Leave");
        new tmp;
        tmp = dini_Int(file, "Password");
        if(udb_hash(inputtext) != tmp) {
            SendClientMessage(playerid, COLOR_RED, "Wrong PW sir.");
            ShowPlayerDialog(playerid, 2, DIALOG_STYLE_INPUT, "Hi your registered", "Great, your registered :D. Input your password below", "Login", "Leave");
        }
        else
        {
            gPlayerLogged[playerid] = 1;
            PlayerInfo[playerid][pAdminLevel] = dini_Int(file, "AdminLevel");
            SetPlayerScore(playerid, PlayerInfo[playerid][pScore]);
            GivePlayerMoney(playerid, dini_Int(file, "Money")-GetPlayerMoney(playerid));
            SendClientMessage(playerid,COLOR_RED, "[SYSTEM]: Successfully logged in!");
        }
    }
    return 1;
}

public OnPlayerClickPlayer(playerid, clickedplayerid, source)
{
    return 1;
}
Yes it works thanks so much

EDIT: Wanna be in the credits??
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#11

Credits cos he took out the filterscript stuff and defined some colours?

I think your credits list will be longggg when your script is complete if you need this much help :P
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#12

Quote:
Originally Posted by Linhanh
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Yes it works thanks so much

EDIT: Wanna be in the credits??
LOL! Dude nope. Why would I be in the credits? Like the BMUK say'd your list will be long.
Anyways, I'm glad that I could help!
Reply
#13

Quote:
Originally Posted by SkizzoTrick
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Did you putted this at the start of the script?

pawn Код:
new gPlayerLogged[ MAX_PLAYERS ];
lrn2read?
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