Use publics, timers.
Example:
Code:
public YouPublicName(playerid)
{
SendClientMessage(playerid, COLOR_NEWOOC, "____________________________________________________________________________________________");
SendClientMessage(playerid, COLOR_WHITE, "YOUR TEXT OVER HERE!");
SendClientMessage(playerid, COLOR_GREY, "YOUR TEXT OVER HERE!.");
SendClientMessage(playerid, COLOR_GREY, "YOUR TEXT OVER HERE!");
SendClientMessage(playerid, COLOR_GREY, "YOUR TEXT OVER HERE!");
SendClientMessage(playerid, COLOR_GREY, "YOUR TEXT OVER HERE!.");
SendClientMessage(playerid, COLOR_NEWOOC, "____________________________________________________________________________________________");
SetTimerEx("YouPublicNameTwo", 8000, 0, "d", playerid);
return 1;
}
public YouPublicNameTwo(playerid)
{
SendClientMessage(playerid, COLOR_WHITE, "YOUR TEXT OVER HERE!");
SendClientMessage(playerid, COLOR_GREY, "YOUR TEXT OVER HERE!.");
SendClientMessage(playerid, COLOR_GREY, "YOUR TEXT OVER HERE!");
SendClientMessage(playerid, COLOR_GREY, "YOUR TEXT OVER HERE!");
SendClientMessage(playerid, COLOR_GREY, "YOUR TEXT OVER HERE!.");
SendClientMessage(playerid, COLOR_NEWOOC, "____________________________________________________________________________________________");
SetTimerEx("YouPublicNameThree", 8000, 0, "d", playerid);
}
Change the code and here you go.
Don't forget to add forwards too!