18.11.2010, 14:58
I have these:
I'd pretend to, when a player use /plant on a pos, such as 111, 111, 111 (example), and use /detone, it explodes on 111, 111, 111. Anyone help please
Код:
new plantada[MAX_PLAYERS], detonada[MAX_PLAYERS]; // Plantada = planted | detonada = detoned
Код:
if(strcmp("/plant",cmdtext, true, 10) == 0)
{
if(plantada[playerid] == 0 && detonada[playerid] == 0)
{
SendClientMessageToAll(0xFF000000, "The bomb has been planted");
plantada[playerid]=1;
}
else if(plantada[playerid] == 1)
{
SendClientMessage(playerid, 0xFF000000, "You cannot plant the bomb, cuz it's already planted");
}
return 1;
}
if(strcmp("/detone",cmdtext, true, 10) == 0)
{
if(detonada[playerid] == 0 && plantada[playerid] == 1)
{
CreateExplosion(getpos, 7, 100);
SendClientMessageToAll(0xFF000000, "The bomb has been detoned");
plantada[playerid]=0;
detonada[playerid]=1;
}
else if(plantada[playerid] == 0 && detonada[playerid] == 1)
{
SendClientMessage(playerid, 0xFF000000, "The bomb hasn't been planted yet");
}
return 1;
}



