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When the player dies, it remains alive with the HP bar flashing. It happens when the player dies by fire or weapons.
Is there any way to solve?
It happens often.
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This happens to me sometimes after the server was restarted, or after I timed out.
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SetPlayerHealth( iPlayerID, 0.0 ); under OnPlayerDeath
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it's not work... i also have this problem and we tryed everything...
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This happens to me, Especcaily the fire one. Not so much the weapons.
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i think not because it just will not show that player hp sets to 0 but onplayerdeath should be called rightly.