Posts: 672
Threads: 89
Joined: Jan 2010
Can someone tell me how to define KEY_AIM?
I have it like this
pawn Код:
#define KEY_AIM (128) found somewhere!
If someone can help please also explain whats to be explained!
Thanks.
Posts: 672
Threads: 89
Joined: Jan 2010
i have tried that but it wont work
when i press the key nothing happens
i made the system,should stop the vehicle,
ive setted vehicle velocity to 0
x,y,z=0 so it should work i guess!
Posts: 84
Threads: 0
Joined: Nov 2010
Reputation:
0
You can't do this. You can only use these keys that do something in game. For example, if you set in your client key configuration, space to shot, then KEY_FIRE is called with space.
Posts: 672
Threads: 89
Joined: Jan 2010
So there is no way to use that key to stop the vehicle?
Posts: 84
Threads: 0
Joined: Nov 2010
Reputation:
0
Currently, can't. But it's possible to bypass this - writing a plugin which would get every key pressed by player, but it would need a client application, like it's in Audio Plugin.
Posts: 672
Threads: 89
Joined: Jan 2010
ah i see alright thanks for the infos!
Posts: 672
Threads: 89
Joined: Jan 2010
10.11.2010, 18:22
(
Последний раз редактировалось ColdXX; 10.11.2010 в 18:35.
)
Well
Here It's saying that KEY_AIM must be defined,i was asking how to define it lol!