Posts: 131
Threads: 37
Joined: Jul 2010
Reputation:
0
Okay, i had an Idea for a little game mode i want to make and i need to know how to add levels and exp.
I wanted 30 Levels and from level 1 - 2 i need exp requirements like 650 exp to level 2 and so on.
How is this possible to make (i have seen exp systems on other servers)
Posts: 248
Threads: 19
Joined: Dec 2007
Reputation:
0
Create a variable called something like ExperiencePoints[MAX_PLAYERS]; every thing that you want to make the xp go up, like kills, deaths, etc add onto that, then every kill or something that the player gets, make it check for a level up, i might make a Level system now that im thinking of it
Posts: 131
Threads: 37
Joined: Jul 2010
Reputation:
0
17.09.2010, 07:27
(
Последний раз редактировалось tommzy09; 17.09.2010 в 07:44.
)
can i have an example (in pawno) because i still don't get it.
also i am new to the whole server making side of sa-mp
Posts: 248
Threads: 19
Joined: Dec 2007
Reputation:
0
Since you arn't that experienced in pawn you shouldn't start making rank systems with xp, start on something small, try editing the lvdm gamemode.
Posts: 131
Threads: 37
Joined: Jul 2010
Reputation:
0
thanks for that seven but, how can i set the exp per kill? and exp requirements per rank?
also how would i add more exp per kill streak?
1 kill = 1 exp. total = 1 exp
2 kill streak = 2 exp. total = 3 exp
3 kill streak = 3 exp. total = 6 exp
4 kill streak = 4 exp. total - 10 exp
5 kill streak = 5 exp. total = 15 exp
and so on.
Posts: 161
Threads: 45
Joined: May 2010
Reputation:
0
Hm, but how to make weapons skills with ranks, so your in rank 2 and you have like 20% of weapon skill, accuracy, damage... is better on higher ranks.