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Ok, so i have a idea. A hacker comes spawns a m4, and gets ban. BUT the non hacking players goto ammu, so the script would see that they are in the correct interior, so they wont get banned. Is that reliable?
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I think recently there was a include or fs with that idea, you could check the showroom and go through it to see how it works.
Else search for IsPlayerInArea, GetPlayerInterior, GetPlayerWeaponData and OnPlayerUpdate/SetTimer
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They can just go to that interior, and hack there.
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If you also check if players are in one of the ammunation checkpoints it will be ~80% save. Most hackers wont think there is such a protection on the server and will be banned.
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yea, so you should make your own weapons menu, and when they buy a weapon, set a variable as 1, and in your onplayerupdate/custom callback check if player has m4, and if he bought it from the store(with the variable) and if not well just ban them
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thomas why on earth would you have something like that in your signature? you seriously are one huge douche bag, people like you need to f**k off out of the forums