08.09.2010, 12:35
How can I detect if player has bought some stuff from a shop.
Example: If he has bought a Watch or maybe MP3 or drink from a 24/7 (example from Roleplay)
And then I need to know letґs say if he has bought a watch that he cant use it
if he didnt bought it.
Thanks for the help !
Example: If he has bought a Watch or maybe MP3 or drink from a 24/7 (example from Roleplay)
And then I need to know letґs say if he has bought a watch that he cant use it
if he didnt bought it.
Thanks for the help !
