20.08.2010, 10:51
(
Последний раз редактировалось HyperZ; 24.01.2011 в 08:13.
)
Fixed.
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
if(GetVehicleModel(vehicleid) == 520))
{
SetVehicleHealth(vehicleid, 0);
SetPlayerHealth(playerid, 0);
DestroyVehicle(vehicleid);
}
return 1;
}
if (GetVehicleModel(vehicleid) == 520 ) // Hydra { SetPlayerHealth(playerid,0.0); return 1; }
pawn Код:
|
public OnPlayerEnterVehicle(playerid, vehicleid, ispassenger)
{
if(GetVehicleModel(vehicleid) == 520))
if (playerState == PLAYER_STATE_DRIVER))
{
SetVehicleHealth(vehicleid, 0);
SetPlayerHealth(playerid, 0);
DestroyVehicle(vehicleid);
}
return 1;
}
public OnPlayerStateChange(playerid, newstate, oldstate)
{
if(newstate == PLAYER_STATE_DRIVER && oldstate == PLAYER_STATE_ONFOOT)
{
new vehicleid = GetPlayerVehicleID(playerid);
if(GetVehicleModel(vehicleid) == 520)
{
SetPlayerHealth(playerid, 0);
DestroyVehicle(vehicleid);
}
}
return 1;
}