[HELP] Pawncc.exe error with Visual Studio Debugger
#1

I think this is not the appropriate place for this, but I did not think like deicide post here.

I just installed Visual Studio 2010 on my computer, and now every time I compile my GameMode wants to open Visual Studio with debugging "Just In Time Debugger" how do I get Visual Studio does not detect the pawncc? because I can no longer build my GameMode.

Reply
#2

Right click on a pawn file and select open with.. then pick pawno. Should say something like do this with this kind of file all the time (well something along them lines). I have visual studio 2010 and no probs lke that here.
Reply
#3

when i'm compiling my gamemode this windows appear to me...

http://www.glowfoto.com/static_image.../img6/glowfoto

if i click 'yes' it open visual studio and don't compile my gamemode
if i click 'no' it not open visual studio, but don't compile my gamemode
my gamemode gets 0kb and pawno with this image

http://www.glowfoto.com/static_image.../img6/glowfoto
Reply
#4

Use PAWNO not pawnocc, not sure if that will work but thats what i use and i dont get that problem.
Reply
#5

Try with another gamemode, that you know should have NO errors.
It could be pawnocc crashing on compile because of your code, It's usually when you didn't close with brackets correctly, one ore more } too much.

Try with grandlarc w/e.
Reply
#6

OMG !

another gamemode is compiled normally !

it's a error

Thank you all.

--

error fixed !

\o/
||
/ \

Thanks all
Reply


Forum Jump:


Users browsing this thread: 2 Guest(s)