20.10.2011, 23:18
Bom tava Sem Fazer nada e precisava dum spawn pro meu GM Entao fiz esse fico legalzin entao publiquei otimo pra RPG/RP.
Bem Simples mais eficiente
Fotos:
By Master_Pawn Comentem ai Galera
Bem Simples mais eficiente
Fotos:
Код:
AddStaticVehicleEx(509,1729.86926270,-1607.11096191,13.14667225,0.00000000,-1,-1,15); //Bike AddStaticVehicleEx(509,1728.64050293,-1607.00915527,13.14667225,0.00000000,-1,-1,15); //Bike AddStaticVehicleEx(509,1727.18725586,-1606.98706055,13.14667225,0.00000000,-1,-1,15); //Bike AddStaticVehicleEx(509,1725.73364258,-1606.93957520,13.14667225,0.00000000,-1,-1,15); //Bike AddStaticVehicleEx(509,1724.28295898,-1607.01782227,13.14667225,0.00000000,-1,-1,15); //Bike AddStaticVehicleEx(509,1722.75524902,-1607.02233887,13.14667225,0.00000000,-1,-1,15); //Bike AddStaticVehicleEx(509,1721.20385742,-1607.05078125,13.14667225,0.00000000,-1,-1,15); //Bike AddStaticVehicleEx(509,1719.64965820,-1606.98095703,13.14667225,0.00000000,-1,-1,15); //Bike AddStaticVehicleEx(509,1718.12243652,-1606.93420410,13.14667225,0.00000000,-1,-1,15); //Bike AddStaticVehicleEx(509,1716.67114258,-1606.98693848,13.14667225,0.00000000,-1,-1,15); //Bike AddStaticVehicleEx(509,1715.01733398,-1606.91845703,13.14667225,0.00000000,-1,-1,15); //Bike AddStaticVehicleEx(509,1713.53967285,-1606.92175293,13.14667225,0.00000000,-1,-1,15); //Bike CreateObject(1775,1724.56982422,-1613.28845215,13.64391136,0.00000000,0.00000000,179.25000000); //object(cj_sprunk1) (1) CreateObject(1568,1719.27209473,-1613.64428711,12.54687500,0.00000000,0.00000000,0.00000000); //object(chinalamp_sf) (1) CreateObject(1341,1721.13232422,-1612.69189453,13.54946136,0.00000000,0.00000000,0.00000000); //object(icescart_prop) (1) CreateObject(1215,1722.61865234,-1613.53320312,13.11119843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (1) CreateObject(1215,1725.87805176,-1613.53625488,13.11119843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (2) CreateObject(1215,1720.12548828,-1613.33911133,13.11119843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (3) CreateObject(1215,1718.23828125,-1613.41784668,13.11119843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (4) CreateObject(1215,1731.79553223,-1609.59399414,13.11119843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (5) CreateObject(1215,1711.53540039,-1609.28466797,13.11119843,0.00000000,0.00000000,0.00000000); //object(bollardlight) (6)