Please help with my PayDay
#1

ћelim smanjiiti salary Ex : llvl 1 if is 1 hour online get 15k? or more how to set that on 200$ 300$ thx
Reply
#2

I can't understand what you want
Reply
#3

Quote:
Originally Posted by tour15
I can't understand what you want
I want educe payday salary.

Ex: I register, i play 1 hour and i get payday 2000 or 3000 and i want to reduce that!
Reply
#4

show the code
Reply
#5

Quote:
Originally Posted by tour15
show the code
problem is i don't know where it is in gamemod,, That's why I asked you
Reply
#6

Look at the message you get when It is payday.
Then search for that text inside your gamemode and you'll probably find It.

Or just search for "payday"
Reply
#7

If you use godfather edit search for: Public Payday
Reply
#8

annd what i must change?
Код:
public PayDay()
{
	new string[128];
	new account,interest;
	new rent = 0;
	for(new i = 0; i < MAX_PLAYERS; i++)
	{
		if(IsPlayerConnected(i))
		{
		  if(PlayerInfo[i][pLevel] > 0)
		  {
			  if(MoneyMessage[i]==1)
				{
				  SendClientMessage(i, COLOR_LIGHTRED, "U zatvoru ste zato sto niste platili dugove.");
				  GameTextForPlayer(i, "~r~Uhicen!", 2000, 1);
				  SetPlayerInterior(i, 6);
			  		SetPlayerPos(i, 264.6288,77.5742,1001.0391);
		      PlayerInfo[i][pJailed] = 1;
		      ResetPlayerWeapons(i);
					WantedPoints[i] = 0;
					PlayerInfo[i][pJailTime] = 240;
					format(string, sizeof(string), "U zatvoru ste na %d sekundi.  Bail: Nedostupan", PlayerInfo[i][pJailTime]);
					SendClientMessage(i, COLOR_LIGHTBLUE, string);
				}
				new playername2[MAX_PLAYER_NAME];
				GetPlayerName(i, playername2, sizeof(playername2));
				account = PlayerInfo[i][pAccount];
				new key = PlayerInfo[i][pPhousekey];
				if(key != 255)
				{
					rent = HouseInfo[key][hRent];
					if(strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
					{
						rent = 0;
					}
					else if(rent > GetPlayerMoney(i))
					{
						PlayerInfo[i][pPhousekey] = 255;
						SendClientMessage(i, COLOR_WHITE, "Vi ste beskucnik.");
						rent = 0;
					}
					HouseInfo[key][hTakings] = HouseInfo[key][hTakings]+rent;
				}
				new tmpintrate;
				if (key != 255 && strcmp(playername2, HouseInfo[key][hOwner], true) == 0)
				{
				  if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = intrate+4; }
					else { tmpintrate = intrate+2; }//HouseInfo[key][hLevel]
				}
				else
				{
				  if(PlayerInfo[i][pDonateRank] > 0) { tmpintrate = 3; }
					else { tmpintrate = 1; }
				}
				if(PlayerInfo[i][pPayDay] >= 5)
				{
				  Tax += TaxValue;//Should work for every player online
				  PlayerInfo[i][pAccount] -= TaxValue;
				  if(PlayerInfo[i][pDonateRank] > 0)
					{
					  new bonus = PlayerInfo[i][pPayCheck] / 2;
					  PlayerInfo[i][pPayCheck] += bonus;
					}
					new checks = PlayerInfo[i][pPayCheck];
				  new ebill = (PlayerInfo[i][pAccount]/10000)*(PlayerInfo[i][pLevel]);
				  ConsumingMoney[i] = 1;
				  GivePlayerMoney(i, checks);
				  if(PlayerInfo[i][pAccount] > 0)
				  {
				  	PlayerInfo[i][pAccount] -= ebill;
				  	SBizzInfo[4][sbTill] += ebill;
					}
					else
					{
					  ebill = 0;
					}
					interest = (PlayerInfo[i][pAccount]/1000)*(tmpintrate);
					PlayerInfo[i][pExp]++;
					PlayerPlayMusic(i);
					PlayerInfo[i][pAccount] = account+interest;
					SendClientMessage(i, COLOR_WHITE, "|___ BANKOVNA IZJAVA ___|");
					format(string, sizeof(string), " Placa: $%d  Porezni Novac: -$%d", checks, TaxValue);
					SendClientMessage(i, COLOR_GRAD1, string);
					if(PlayerInfo[i][pPhousekey] != 255 || PlayerInfo[i][pPbiskey] != 255)
					{
					  format(string, sizeof(string), " Struja: -$%d", ebill);
						SendClientMessage(i, COLOR_GRAD1, string);
					}
					format(string, sizeof(string), " Stanje: $%d", account);
					SendClientMessage(i, COLOR_GRAD1, string);
					format(string, sizeof(string), " Zatimljiva rata: 0.%d percent",tmpintrate);
					SendClientMessage(i, COLOR_GRAD2, string);
					format(string, sizeof(string), " Zanimljivih $%d", interest);
					SendClientMessage(i, COLOR_GRAD3, string);
					SendClientMessage(i, COLOR_GRAD4, "|--------------------------------------|");
					format(string, sizeof(string), " Novo stanje: $%d", PlayerInfo[i][pAccount]);
					SendClientMessage(i, COLOR_GRAD5, string);
					format(string, sizeof(string), " Najam: -$%d", rent);
					SendClientMessage(i, COLOR_GRAD5, string);
					format(string, sizeof(string), "~w~Pay~p~Time~n~~y~Placa");
					GameTextForPlayer(i, string, 5000, 1);
					rent = 0;
					PlayerInfo[i][pPayDay] = 0;
					PlayerInfo[i][pPayCheck] = 0;
					PlayerInfo[i][pConnectTime] += 1;
					if(PlayerInfo[i][pDonateRank] > 0)
					{
					  PlayerInfo[i][pPayDayHad] += 1;
					  if(PlayerInfo[i][pPayDayHad] >= 5)
					  {
					    PlayerInfo[i][pExp]++;
					    PlayerInfo[i][pPayDayHad] = 0;
					  }
					}
				}
				else
				{
				  SendClientMessage(i, COLOR_LIGHTRED, "* Niste igrali dovoljno dugo da bi dobili placu.");
				}
			}
		}
	}
	Checkprop();
	return 1;
}
Reply


Forum Jump:


Users browsing this thread: 1 Guest(s)