16.06.2010, 12:40
Hello, i made a ApplyAnimation command for if the player
talks you see a TalkAnimation with this script :
But when the player walks/runs and if he/she says something
the players stop from moving(Can't move) for 1 second it applies
the animation in that 1 second and then you can go walking after
animation is ended over 1 minute. But i want that the animation
continues when you walk, so you don't stop to talk..
Example of the problem :
(- = Running) (| = Stop from moving) (.: = Animation)
This happens :
talks you see a TalkAnimation with this script :
Quote:
public OnPlayerText(playerid, text[]){ ApplyAnimation(playerid,"PED","IDLE_CHAT",3.8,1,1, 1,0,1000); return 1; } |
the players stop from moving(Can't move) for 1 second it applies
the animation in that 1 second and then you can go walking after
animation is ended over 1 minute. But i want that the animation
continues when you walk, so you don't stop to talk..
Example of the problem :
(- = Running) (| = Stop from moving) (.: = Animation)
This happens :
Quote:
-----------------|.:--------------- |