21.06.2010, 02:03
its not my filterscript i edit it i removed fuel system + location and some commands
my code
C:\DOCUME~1\ghsdg\Desktop\missions\filterscripts\F Speed.pwn(119) : error 003: declaration of a local variable must appear in a compound block
C:\DOCUME~1\ghsdg\Desktop\missions\filterscripts\F Speed.pwn(119) : error 033: array must be indexed (variable "Speed")
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
2 Errors.
my code
Код:
#include <a_samp> #include <utils> #define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1 #define SendFormattedMessage(%0,%1,%2) do{new _str[128]; format(_str,128,%2); SendClientMessage(%0,%1,_str);}while(FALSE) #pragma unused IsNumeric #pragma unused ReturnUser #pragma unused Vehicle enum pSpeed { Text:Speedom, ShowSpeed, Float:OldCoordsX, Float:OldCoordsY }; new Speed[MAX_PLAYERS][pSpeed]; new Vehicle[MAX_VEHICLES]; #define COLOR_YELLOW 0xFFFF00AA #define COLOR_WHITE 0xFFFFFFAA #define COLOR_GREY 0xAFAFAFAA #define COLOR_ORANGE 0xFF9900AA #define SPAWN_GAS_MIN 35 #define SPAWN_GAS_MAX 100 #define MAX_START_TIME 3 forward Speedometer(playerid); forward PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z); new VehiclesName[][] = { "Landstalker","Bravura","Buffalo","Linerunner","Pereniel","Sentinel","Dumper","Firetruck","Trashmaster","Stretch","Manana","Infernus", "Voodoo","Pony","Mule","Cheetah","Ambulance","Leviathan","Moonbeam","Esperanto","Taxi","Washington","Bobcat","Mr Whoopee","BF Injection", "Hunter","Premier","Enforcer","Securicar","Banshee","Predator","Bus","Rhino","Barracks","Hotknife","Trailer","Previon","Coach","Cabbie", "Stallion","Rumpo","RC Bandit","Romero","Packer","Monster","Admiral","Squalo","Seasparrow","Pizzaboy","Tram","Trailer","Turismo","Speeder", "Reefer","Tropic","Flatbed","Yankee","Caddy","Solair","Berkley's RC Van","Skimmer","PCJ-600","Faggio","Freeway","RC Baron","RC Raider", "Glendale","Oceanic","Sanchez","Sparrow","Patriot","Quad","Coastguard","Dinghy","Hermes","Sabre","Rustler","ZR3 50","Walton","Regina", "Comet","BMX","Burrito","Camper","Marquis","Baggage","Dozer","Maverick","News Chopper","Rancher","FBI Rancher","Virgo","Greenwood", "Jetmax","Hotring","Sandking","Blista Compact","Police Maverick","Boxville","Benson","Mesa","RC Goblin","Hotring Racer","Hotring Racer", "Bloodring Banger","Rancher","Super GT","Elegant","Journey","Bike","Mountain Bike","Beagle","Cropdust","Stunt","Tanker","RoadTrain", "Nebula","Majestic","Buccaneer","Shamal","Hydra","FCR-900","NRG-500","HPV1000","Cement Truck","Tow Truck","Fortune","Cadrona","FBI Truck", "Willard","Forklift","Tractor","Combine","Feltzer","Remington","Slamvan","Blade","Freight","Streak","Vortex","Vincent","Bullet","Clover", "Sadler","Firetruck","Hustler","Intruder","Primo","Cargobob","Tampa","Sunrise","Merit","Utility","Nevada","Yosemite","Windsor","Monster A", "Monster B","Uranus","Jester","Sultan","Stratum","Elegy","Raindance","RC Tiger","Flash","Tahoma","Savanna","Bandito","Freight","Trailer", "Kart","Mower","Duneride","Sweeper","Broadway","Tornado","AT-400","DFT-30","Huntley","Stafford","BF-400","Newsvan","Tug","Trailer","Emperor", "Wayfarer","Euros","Hotdog","Club","Trailer B","Trailer C","Andromada","Dodo","RC Cam","Launch","Police Car","Police Car", "Police Car","Police Ranger","Picador","S.W.A.T.","Alpha","Phoenix","Glendale","Sadler","Luggage Trailer","Luggage Trailer", "Stair Trailer","Boxville","Farm Plow","Utility Trailer" }; public OnFilterScriptInit() { for(new i = 0; i < MAX_PLAYERS; i++) { Speed[i][ShowSpeed] = 1; Speed[i][Speedom] = TextDrawCreate(506.000000,351.000000,"_"); TextDrawUseBox(Speed[i][Speedom],1); TextDrawBoxColor(Speed[i][Speedom],0x00000065); TextDrawTextSize(Speed[i][Speedom],625.000000,0.000000); TextDrawAlignment(Speed[i][Speedom],0); TextDrawBackgroundColor(Speed[i][Speedom],0x000000FF); TextDrawFont(Speed[i][Speedom],2); TextDrawLetterSize(Speed[i][Speedom],0.25,1.0); TextDrawColor(Speed[i][Speedom],0xFFFFFFFF); TextDrawSetOutline(Speed[i][Speedom],1); TextDrawSetProportional(Speed[i][Speedom],1); TextDrawSetShadow(Speed[i][Speedom],1); SetTimerEx("Speedometer",1000,true,"i",i); } return 1; } public OnFilterScriptExit() { for(new i = 0; i <MAX_PLAYERS; i++) { TextDrawDestroy(Text:Speed[i][Speedom]); } } public OnPlayerCommandText(playerid,cmdtext[]) { dcmd(speed,5,cmdtext); return false; } public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_ONFOOT) { TextDrawHideForPlayer(playerid, Speed[playerid][Speedom]); } return true; } public Speedometer(playerid) { new State = GetPlayerState(playerid); if(State == PLAYER_STATE_DRIVER && IsPlayerInAnyVehicle(playerid)) { if(Speed[playerid][ShowSpeed] == 1) { #define MULTIPLY_SPEED 4 new vehicleid = GetPlayerVehicleID(playerid); new VehicleModel = GetVehicleModel(vehicleid); new Float:x, Float:y, Float:z, Float:health, string[256]; GetPlayerPos(playerid, x, y, z); GetVehicleHealth(vehicleid, health); new Float:Dis = floatsqroot(floatpower(floatabs(floatsub(Speed[playerid][OldCoordsX],x)),2) + floatpower(floatabs(floatsub(Speed[playerid][OldCoordsY],y)),2)); if(VehicleModel==509||VehicleModel==481||VehicleModel==510) { SetVehicleHealth(GetPlayerVehicleID(playerid), 1000); } if(VehicleModel==520||VehicleModel==476||VehicleModel==593||VehicleModel==553||VehicleModel==513||VehicleModel==512||VehicleModel==577||VehicleModel==592||VehicleModel==511||VehicleModel==539||VehicleModel==464||VehicleModel==519) new Speed = (floatround(Dis)*MULTIPLY_SPEED); new Sspeed[15]; format(string,sizeof(string),"~B~Vehicle:~n~~w~%s~n~~B~Speed: %s~n~~B~Health: ~W~%.1f~n~" ,VehiclesName[GetVehicleModel(vehicleid)-400], Sspeed, health/10); TextDrawSetString(Speed[playerid][Speedom], string); TextDrawShowForPlayer(playerid, Speed[playerid][Speedom]); Speed[playerid][OldCoordsX] = x; Speed[playerid][OldCoordsY] = y; } else { TextDrawHideForPlayer(playerid, Speed[playerid][Speedom]); } } return true; } stock Random(min, max) { new a = random(max - min) + min; return a; } stock GetName(playerid) { new name[MAX_PLAYER_NAME]; GetPlayerName(playerid,name,sizeof(name)); return name; } public PlayerToPoint(Float:radi, playerid, Float:x, Float:y, Float:z) { new Float:oldposx, Float:oldposy, Float:oldposz; new Float:tempposx, Float:tempposy, Float:tempposz; GetPlayerPos(playerid, oldposx, oldposy, oldposz); tempposx = (oldposx -x); tempposy = (oldposy -y); tempposz = (oldposz -z); if(((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi))) { return true; } return false; } dcmd_speed(playerid,params[]){ #pragma unused params if(IsPlayerConnected(playerid)){ if(!strlen(params)) return SendClientMessage(playerid, COLOR_WHITE, "[USAGE]: /speed [on/off]"); if(strcmp(params,"on",true) == 0) { Speed[playerid][ShowSpeed]= 1; GameTextForPlayer(playerid,"~w~Speedometer ~g~On",2000,3); } if(strcmp(params,"off",true) == 0) { Speed[playerid][ShowSpeed] = 0; GameTextForPlayer(playerid,"~w~Speedometer ~r~Off",2000,3); } } return true; }
C:\DOCUME~1\ghsdg\Desktop\missions\filterscripts\F Speed.pwn(119) : error 033: array must be indexed (variable "Speed")
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
2 Errors.