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I want to make team 1 completely invulnerable to any other team and themselves, while making all other teams invulnerable to team 1.
So essentially, team 1 cannot damage any other team (or teammates), and any other team cannot damage team 1.
Is there any way to do this? I know SetPlayerTeam can be used, but in this scenario I'm struggling to think of how to achieve this.
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Well I doubt it's possible, unless you think of a way to detect WHO hit you.
I'm unsure if that's possible, and if it is, it's pretty damned complicated.
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This is just an idea, but you cut set they hp like really high?
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That could work to an extent, only they'd still be able to hurt the other teams.
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I could use virtual worlds I guess... was just hoping for a solution that wouldn't require something that seperated the players.
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Can not be done accurately in the current SA:MP version.
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I think you're misinterpreting it. It's a pity that you couldn't have a command similar to...
SetPlayerInvulnerable(playerid);
SetPlayerInvulnerableToPlayer(playerid, invulnerabletoplayerid);