Use 2 or more gamemodes at the same time?
#1

Hey there everyone!
I've been wondering, can you use two or more gamemodes ath the same time like filterscripts?
Example: DM+Stunt gamemodes
1) If yes HOW?
2) If No thnx for reading
3) If you can convert GM to FS HOW?
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#2

Two gamemodes = no-go. Gamemode and more filterscripts = possible.
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#3

Quote:

I've been wondering, can you use two or more gamemodes ath the same time like filterscripts?

No.
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#4

Ok. Then maybe there is a way to convert GM to FS? Is it enough to change OnGamemode... change to OnFilterscript...
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#5

You can run two gamemodes per se....but you CAN use VirtualWorlds and script two games in one script and use Vworlds to separate them.
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#6

It's just a thing of scripting, you make an command that splits the player from 1 world(like DM, disable all DM related stuff) and then switches them to 2nd world(RP or stunt, whatever).

The gamemode would go huge though.
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#7

Only problem with virtual worlds is, is that people still can see each others chat, there probaly is a way too get the chat seperated. (Dont know it though)
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#8

Quote:
Originally Posted by playbox12
Only problem with virtual worlds is, is that people still can see each others chat, there probaly is a way too get the chat seperated. (Dont know it though)
Just create your own function and use SendPlayerMessageToPlayer.
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#9

Quote:
Originally Posted by $ЂЯĢ
Quote:
Originally Posted by playbox12
Only problem with virtual worlds is, is that people still can see each others chat, there probaly is a way too get the chat seperated. (Dont know it though)
Just create your own function and use SendPlayerMessageToPlayer.
Wouldn't that be buggy because you have for example Stunt & Roleplay, well makeing so roleplay doesen't see stunt is easy, but I guess it would be buggy if you need to do it for /me /r /d /o /s /do and all other roleplay functions.
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#10

What?

1. You can't combine roleplay gamemode with anything else, roleplay requires all your attention when developing.

2. Every roleplay server uses custom local message functions already, so you make no sense.

3. Why would you even host mroe different types of games on one server. Concentrate on one and make it good, not have a few of them and all half done.
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