19.05.2010, 23:54
Code:
public OnPlayerDeath(playerid, killerid, reason) { if(GetPlayerMoneyEx(playerid <10)){ GivePlayerMoneyEx(playerid, 750); } else { return 1; } etc...
And when i use this^ Everytime i die i get 750, as if it doesnt recognize the getplayermoneyex, and i have no errors\warnings.