15.05.2010, 13:35
Hey, another day another problem :P
ehm now i have a problem with the swith-command:
i posted a topic before called "trouble with ammo-array" and i've still problems with that too. (i changed my method to zcmd since last topic.)
BTW so i just want to decide which weapon was chosen and give the player the weapon. there is only the desert eagle yet.
ehm now i have a problem with the swith-command:
Код:
zcmd(kaufe, playerid, params[]) { new pWaffe; if (!sscanf(params, "s", pWaffe)) { switch (pWaffe) { case pWaffe = "deagle": { gAmmo[playerid] + 20; GivePlayerMoney(playerid, -300); SendClientMessage(playerid, GREEN, "Du hast dir eine Desert Eagle gekauft"); GivePlayerWeapon(playerid, 24, gAmmo[playerid]); return 1; } default: { SendClientMessage(playerid, RED, "Die Waffe existiert nicht."); return 1; } } } else if (GetPlayerMoney(playerid) < 300) { SendClientMessage(playerid, RED, "Du hast nicht genug Geld."); } else { SendClientMessage(playerid, RED, "Anwendung: /kaufe deagle"); } return 1; }
BTW so i just want to decide which weapon was chosen and give the player the weapon. there is only the desert eagle yet.