11.05.2010, 20:42
Compilando pickup.pwn...
C:\Users\glauco\Desktop\pickup.pwn(91) : error 010: invalid function or declaration
C:\Users\glauco\Desktop\pickup.pwn(103) : error 010: invalid function or declaration
C:\Users\glauco\Desktop\pickup.pwn(115) : error 010: invalid function or declaration
C:\Users\glauco\Desktop\pickup.pwn(12 : error 010: invalid function or declaration
C:\Users\glauco\Desktop\pickup.pwn(45) : warning 204: symbol is assigned a value that is never used: "pickup_A1"
C:\Users\glauco\Desktop\pickup.pwn(46) : warning 204: symbol is assigned a value that is never used: "pickup_A2"
C:\Users\glauco\Desktop\pickup.pwn(47) : warning 204: symbol is assigned a value that is never used: "pickup_A3"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
4 Errors.
C:\Users\glauco\Desktop\pickup.pwn(91) : error 010: invalid function or declaration
C:\Users\glauco\Desktop\pickup.pwn(103) : error 010: invalid function or declaration
C:\Users\glauco\Desktop\pickup.pwn(115) : error 010: invalid function or declaration
C:\Users\glauco\Desktop\pickup.pwn(12 : error 010: invalid function or declaration
C:\Users\glauco\Desktop\pickup.pwn(45) : warning 204: symbol is assigned a value that is never used: "pickup_A1"
C:\Users\glauco\Desktop\pickup.pwn(46) : warning 204: symbol is assigned a value that is never used: "pickup_A2"
C:\Users\glauco\Desktop\pickup.pwn(47) : warning 204: symbol is assigned a value that is never used: "pickup_A3"
Pawn compiler 3.2.3664 Copyright © 1997-2006, ITB CompuPhase
4 Errors.
pawn Код:
pickup_A1 = CreatePickup(1275, 1, 253.3719,78.0132,1003.6406);//Pickup Skin
pickup_A2 = CreatePickup(1275, 1, 254.7950,78.3707,1003.6406);//Pickup Skin
pickup_A3 = CreatePickup(1275, 1, 255.2836,76.5384,1003.6406);//Pickup Skin
if (pickupid == pickup_A2)
SendClientMessage(playerid, Verde, "Skin de Cop 3");
SetPlayerSkin(playerid,282);
GivePlayerWeapon(playerid, 27, 9999);
GivePlayerWeapon(playerid, 29, 9999);
GivePlayerWeapon(playerid, 24, 9999);
GivePlayerWeapon(playerid, 31, 9999);
GivePlayerWeapon(playerid, 17, 9999);
GivePlayerWeapon(playerid, 34, 9999);
GivePlayerWeapon(playerid, 39, 9999);
}
if (pickupid == pickup_A3)
SendClientMessage(playerid, Verde, "Skin de Cop 4");
SetPlayerSkin(playerid,284);
GivePlayerWeapon(playerid, 27, 9999);
GivePlayerWeapon(playerid, 29, 9999);
GivePlayerWeapon(playerid, 24, 9999);
GivePlayerWeapon(playerid, 31, 9999);
GivePlayerWeapon(playerid, 17, 9999);
GivePlayerWeapon(playerid, 34, 9999);
GivePlayerWeapon(playerid, 39, 9999);
}
if (pickupid == pickup_A1)
SendClientMessage(playerid, Verde, "Skin de Cop 2");
SetPlayerSkin(playerid,281);
GivePlayerWeapon(playerid, 27, 9999);
GivePlayerWeapon(playerid, 29, 9999);
GivePlayerWeapon(playerid, 24, 9999);
GivePlayerWeapon(playerid, 31, 9999);
GivePlayerWeapon(playerid, 17, 9999);
GivePlayerWeapon(playerid, 34, 9999);
GivePlayerWeapon(playerid, 39, 9999);
}