[Map] [MAP][FS] Counter strike DM
#1

Counter strike DM
1 BUG FIEXED
I made this the other day so i thought i shell release it

What is it
is a DM area i made and there is two team's just like in counter striker
|terrorists,counter terrorists|
Each team starts at two diffrent position. Each team starts at on End of the map.

Pictures











FOR MORE PICTURES CLICK HERE

_________________________________________________

INSTALL
If you would like to make the teams with a dialog like i did the code is underneath

PICTURE OF THE DIALOG





INSTALL FOR THE DIALOG

At the top of your script put
pawn Код:
#define CS-DM 2003
new DMZone[MAX_PLAYERS];
Then under public OnPlayerCommandText put
pawn Код:
if(!strcmp(cmdtext, "/csdm", true))
{
    ShowPlayerDialog(playerid, CS-DM, DIALOG_STYLE_LIST, "Choose a Team?", "terrorists \ncounter terrorists \nSpectate", "Select", "Cancel");
    return 1;
}
After that we put this under public OnDialogResponse(playerid, dialogid, response, listitem, inputtext[])
pawn Код:
if(dialogid == CS-DM && response)
  {
     switch(listitem)
    {
      case 0:
      {
    DMZone[playerid] = 1;
        SendClientMessage(playerid, 0x33AA33AA, "You chose Terrorists.");
    GivePlayerWeapon(playerid, 16, 10);
        GivePlayerWeapon(playerid, 30, 1000);
        GivePlayerWeapon(playerid, 32, 1000);
        SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 100);
        SetPlayerTeam(playerid, 1);
        SetPlayerSkin(playerid,79);
        SetPlayerPos(playerid, 2927.7348632813,4312.9345703125,42.668674468994);
     }
      case 1:
      {
       SendClientMessage(playerid, 0x33AA33AA, "You chose Counter Terrorists.");
       GivePlayerWeapon(playerid, 16, 10);
         GivePlayerWeapon(playerid, 31, 1000);
           GivePlayerWeapon(playerid, 32, 1000);
           SetPlayerHealth(playerid, 100);
           SetPlayerArmour(playerid, 100);
           SetPlayerTeam(playerid, 2);
           SetPlayerSkin(playerid,285);
           SetPlayerPos(playerid, 2922.6501464844,4044.9099121094,42.10636138916);
      }
            case 2:
      {
    SendClientMessage(playerid, 0x33AA33AA, "You are a Spectator.");
    ResetPlayerWeapons(playerid)
        SetPlayerHealth(playerid,100);
        SetPlayerTeam(playerid,0);
        SetPlayerPos(playerid, 2931.8654785156,4167.9775390625,73.815414428711);
     }
    }
  }
  return 1;
}
Install for text command

OK now under public OnPlayerCommandText(playerid, cmdtext[]) put this
pawn Код:
if(!strcmp(cmdtext, "/csdm", true))
{
    SendClientMessage(playerid, 0x33AA33AA, "!!Now chose your team!! ");
    SendClientMessage(playerid, 0x33AA33AA, "!!FOR TERRORISTS TYPE: /tero!! ");
    SendClientMessage(playerid, 0x33AA33AA, "!!FOR COUNTER TERRORISTS TYPE: /cs!! ");
    SendClientMessage(playerid, 0x33AA33AA, "!!FOR SPECTATING TYPE: /spec!! ");
    return 1;
}
if(!strcmp(cmdtext, "/tero", true))
{
    SendClientMessage(playerid, 0x33AA33AA, "You chose Terrorists.");
    GivePlayerWeapon(playerid, 16, 10);
        GivePlayerWeapon(playerid, 30, 1000);
        GivePlayerWeapon(playerid, 32, 1000);
        SetPlayerHealth(playerid, 100);
        SetPlayerArmour(playerid, 100);
        SetPlayerTeam(playerid, 1);
        SetPlayerSkin(playerid,79);
        SetPlayerPos(playerid, 2927.7348632813,4312.9345703125,42.668674468994);
    return 1;
}
if(!strcmp(cmdtext, "/cs", true))
{
    SendClientMessage(playerid, 0x33AA33AA, "You chose Counter Terrorists.");
       GivePlayerWeapon(playerid, 16, 10);
         GivePlayerWeapon(playerid, 31, 1000);
           GivePlayerWeapon(playerid, 32, 1000);
           SetPlayerHealth(playerid, 100);
           SetPlayerArmour(playerid, 100);
           SetPlayerTeam(playerid, 2);
           SetPlayerSkin(playerid,285);
           SetPlayerPos(playerid, 2922.6501464844,4044.9099121094,42.10636138916);
    return 1;
}
if(!strcmp(cmdtext, "/spec", true))
{
    SendClientMessage(playerid, 0x33AA33AA, "You are a Spectator.");
    ResetPlayerWeapons(playerid);
    SetPlayerHealth(playerid,100);
    SetPlayerTeam(playerid,0);
    SetPlayerPos(playerid, 2931.8654785156,4167.9775390625,73.815414428711);
    return 1;
}
AND THATS IT FOR THE CMD TEXT
Now all you have to do is to put the objects under public OnGameModeInit()

OBJECTS
pawn Код:
CreateObject(8171, 2946.0625, 4109.7930, 40.9413, 0.0000, 0.0000, 0.0000);
CreateObject(8171, 2906.4460, 4109.7998, 40.9413, 0.0000, 0.0000, 0.0000);
CreateObject(8171, 2887.0964, 4109.9063, 60.4812, 0.2350, 91.3100, 359.7500);
CreateObject(8171, 2966.1877, 4109.6035, 60.5463, 0.2335, 89.3224, 180.0543);
CreateObject(8171, 2906.4038, 4248.0059, 40.9413, 0.0000, 0.0000, 0.0000);
CreateObject(8171, 2946.0469, 4248.0132, 40.9413, 0.0000, 0.0000, 0.0000);
CreateObject(8171, 2887.6990, 4248.1597, 61.0062, 359.9807, 91.3074, 359.7473);
CreateObject(8171, 2965.8220, 4247.4531, 60.0713, 0.2307, 89.3188, 180.2994);
CreateObject(8171, 2926.5183, 4316.0449, 60.0213, 0.2307, 89.3134, 270.0416);
CreateObject(8171, 2929.2061, 4041.4587, 60.0213, 0.2307, 89.3079, 90.1884);
CreateObject(8171, 2946.4397, 4248.4385, 79.3963, 0.0000, 179.1900, 0.0000);
CreateObject(8171, 2906.7041, 4248.4395, 78.8463, 0.0000, 179.1870, 0.0000);
CreateObject(8171, 2906.6987, 4110.1406, 78.8463, 0.0000, 179.1870, 0.0000);
CreateObject(3110, 2945.3767, 4153.6963, 38.6663, 0.0000, 0.0000, 5.9550);
CreateObject(6052, 2898.2649, 4199.9722, 43.4139, 0.0000, 0.0000, 29.9100);
CreateObject(6052, 2899.5896, 4199.0464, 43.0989, 359.5750, 177.1150, 284.2800);
CreateObject(16084, 2901.1116, 4133.3525, 38.4913, 1.7500, 356.0300, 15.9700);
CreateObject(3663, 2927.2021, 4166.1641, 43.0220, 0.0000, 0.0000, 272.2102);
CreateObject(3663, 2927.0901, 4170.1211, 43.0220, 0.0000, 0.0000, 92.4481);
CreateObject(16084, 2949.8240, 4213.4536, 37.3412, 1.7468, 356.0284, 191.4136);
CreateObject(3269, 2905.7034, 4160.4521, 40.9413, 0.0000, 0.0000, 57.8350);
CreateObject(12934, 2973.6648, 4161.0703, 44.3245, 0.0000, 0.0000, 48.1301);
CreateObject(18260, 2940.8855, 4118.3267, 42.5145, 0.0000, 0.0000, 190.5106);
CreateObject(2932, 2916.1472, 4044.9136, 42.3932, 0.0000, 0.0000, 0.0000);
CreateObject(2932, 2930.3440, 4044.7532, 42.3932, 0.0000, 0.0000, 0.0000);
CreateObject(2932, 2930.2915, 4054.1082, 42.3932, 0.0000, 0.0000, 0.0000);
CreateObject(2932, 2915.9849, 4053.4519, 42.3932, 0.0000, 0.0000, 0.0000);
CreateObject(2932, 2925.5251, 4061.8821, 42.3932, 0.0000, 0.0000, 90.5078);
CreateObject(2932, 2918.3765, 4061.8315, 42.3932, 0.0000, 0.0000, 90.5054);
CreateObject(2973, 2929.5278, 4071.7622, 40.9413, 0.0000, 0.0000, 0.0000);
CreateObject(2973, 2933.3254, 4074.2947, 40.9413, 0.0000, 0.0000, 0.0000);
CreateObject(2973, 2931.3643, 4073.2207, 43.3662, 0.0000, 0.0000, 0.0000);
CreateObject(2973, 2934.2549, 4076.8298, 40.9413, 0.0000, 0.0000, 0.0000);
CreateObject(2973, 2924.2859, 4078.3643, 40.9413, 0.0000, 0.0000, 0.0000);
CreateObject(2973, 2920.9131, 4079.6577, 40.9413, 0.0000, 0.0000, 0.0000);
CreateObject(2973, 2922.5464, 4079.2798, 43.3913, 0.0000, 0.0000, 0.0000);
CreateObject(2973, 2914.6040, 4077.2412, 40.8763, 0.0000, 0.0000, 0.0000);
CreateObject(2975, 2912.0498, 4076.4343, 40.9413, 0.0000, 0.0000, 0.0000);
CreateObject(2975, 2912.0498, 4076.4336, 42.1663, 0.0000, 0.0000, 0.0000);
CreateObject(2975, 2909.8635, 4076.1775, 42.1663, 0.0000, 0.0000, 0.0000);
CreateObject(2975, 2909.8833, 4076.2266, 41.1663, 0.0000, 0.0000, 0.0000);
CreateObject(2991, 2921.7510, 4103.8647, 41.5690, 0.0000, 0.0000, 0.0000);
CreateObject(2991, 2921.7744, 4103.8726, 42.7690, 0.0000, 0.0000, 0.0000);
CreateObject(2991, 2921.7744, 4103.8721, 43.9191, 0.0000, 0.0000, 0.0000);
CreateObject(2934, 2935.0413, 4312.3618, 42.3932, 0.0000, 0.0000, 0.0000);
CreateObject(2934, 2935.0022, 4303.6436, 42.3932, 0.0000, 0.0000, 0.0000);
CreateObject(2934, 2920.7473, 4312.1729, 42.3932, 0.0000, 0.0000, 0.0000);
CreateObject(2934, 2920.5190, 4302.8579, 42.3932, 0.0000, 0.0000, 0.0000);
CreateObject(2934, 2922.3162, 4295.3857, 42.3932, 0.0000, 0.0000, 89.5101);
CreateObject(2934, 2933.4146, 4295.3623, 42.3932, 0.0000, 0.0000, 90.0057);
CreateObject(2934, 2926.8384, 4295.3472, 42.3932, 0.0000, 0.0000, 89.5056);
CreateObject(2974, 2913.1233, 4281.4204, 40.9413, 0.0000, 0.0000, 119.6400);
CreateObject(2974, 2915.3826, 4280.4678, 40.9413, 0.0000, 0.0000, 181.6455);
CreateObject(2974, 2918.6296, 4280.6685, 40.9413, 0.0000, 0.0000, 269.3875);
CreateObject(2974, 2927.0398, 4279.2568, 40.9413, 0.0000, 0.0000, 253.3698);
CreateObject(2974, 2929.8049, 4279.1147, 40.9413, 0.0000, 0.0000, 279.3544);
CreateObject(2974, 2928.8606, 4277.5688, 40.9413, 0.0000, 0.0000, 278.0994);
CreateObject(2974, 2926.5779, 4277.2715, 40.9413, 0.0000, 0.0000, 278.0969);
CreateObject(2974, 2928.1638, 4277.4058, 43.7663, 0.0000, 0.0000, 278.0969);
CreateObject(2974, 2924.7744, 4278.5913, 40.9413, 0.0000, 0.0000, 340.5964);
CreateObject(3378, 2946.0964, 4280.7583, 42.1112, 0.0000, 0.0000, 304.1952);
CreateObject(3378, 2946.0957, 4280.7578, 44.3512, 0.0000, 0.0000, 304.1949);
CreateObject(3585, 2908.1560, 4065.1472, 42.5711, 0.0000, 0.0000, 47.8650);
CreateObject(3585, 2906.3303, 4066.7869, 42.5711, 0.0000, 0.0000, 47.8619);
CreateObject(3585, 2904.6826, 4068.4734, 42.5711, 0.0000, 0.0000, 39.9219);
CreateObject(3585, 2903.3472, 4070.2861, 42.5711, 0.0000, 0.0000, 33.9639);
CreateObject(3585, 2902.2825, 4072.2351, 42.5711, 0.0000, 0.0000, 20.8438);
CreateObject(3585, 2901.7178, 4074.3394, 42.5461, 0.0000, 0.0000, 6.9461);
CreateObject(3585, 2901.5010, 4076.6543, 42.5211, 0.0000, 0.0000, 2.9734);
CreateObject(2991, 2950.1531, 4094.4287, 41.5690, 0.0000, 0.0000, 0.0000);
CreateObject(2991, 2950.1523, 4094.4287, 42.8190, 0.0000, 0.0000, 0.0000);
CreateObject(2991, 2950.1523, 4094.4287, 44.0690, 0.0000, 0.0000, 0.0000);
CreateObject(2991, 2954.3076, 4093.2632, 41.5690, 0.0000, 0.0000, 328.1051);
CreateObject(2991, 2954.3213, 4093.2837, 42.8190, 0.0000, 0.0000, 328.1012);
CreateObject(2991, 2954.3213, 4093.2832, 44.0689, 0.0000, 0.0000, 328.1012);
CreateObject(2991, 2942.9612, 4095.0745, 41.5439, 0.0000, 0.0000, 328.1012);
CreateObject(2991, 2942.9609, 4095.0742, 42.7689, 0.0000, 0.0000, 328.1012);
CreateObject(2991, 2942.9609, 4095.0742, 43.8939, 0.0000, 0.0000, 328.1012);
CreateObject(2991, 2946.3823, 4094.3325, 45.2190, 359.2500, 358.0150, 4.0111);
CreateObject(16301, 2914.8337, 4120.4917, 45.1091, 0.0000, 0.0000, 71.7750);
CreateObject(16311, 2930.9119, 4148.0361, 52.3643, 0.0000, 0.0000, 45.8950);
CreateObject(16311, 2953.0288, 4188.8677, 52.2393, 0.0000, 0.0000, 256.5099);
CreateObject(16301, 2952.8406, 4220.3813, 44.2092, 358.7500, 358.0150, 282.2239);
CreateObject(3865, 2907.0601, 4280.1265, 42.8752, 0.0000, 0.0000, 131.5950);
CreateObject(3865, 2900.9775, 4273.8223, 42.8752, 0.0000, 0.0000, 141.5642);
CreateObject(3865, 2897.5974, 4266.8145, 42.8752, 0.0000, 0.0000, 171.4688);
CreateObject(3865, 2896.8999, 4258.4038, 42.8752, 0.0000, 0.0000, 181.4336);
CreateObject(3865, 2897.0337, 4250.6128, 42.8752, 0.0000, 0.0000, 181.4282);
CreateObject(3865, 2897.1570, 4241.4370, 42.8752, 0.0000, 0.0000, 181.4282);
CreateObject(3865, 2897.2605, 4232.4385, 42.8752, 0.0000, 0.0000, 181.4282);
CreateObject(3865, 2897.3896, 4223.4839, 42.8752, 0.0000, 0.0000, 181.4282);
CreateObject(3865, 2897.3127, 4210.8110, 43.5502, 14.6750, 0.0000, 181.4282);
CreateObject(3865, 2897.3782, 4202.7544, 46.6752, 27.8322, 0.0000, 181.4227);
CreateObject(3865, 2897.4624, 4195.0615, 50.7502, 27.8284, 0.0000, 181.4227);
CreateObject(3865, 2897.5408, 4187.7300, 55.5501, 37.7684, 0.0000, 181.4227);
CreateObject(3865, 2897.4651, 4180.3711, 60.9252, 34.5455, 0.0000, 179.4227);
CreateObject(3865, 2897.1863, 4171.4805, 64.1002, 4.7660, 0.0000, 178.4177);
CreateObject(3675, 2964.6809, 4127.9097, 47.7725, 0.0000, 0.0000, 270.2703);
CreateObject(3214, 2897.4216, 4162.3687, 56.3810, 0.0000, 0.0000, 0.0000);
CreateObject(3214, 2897.3164, 4154.2368, 56.3810, 0.0000, 0.0000, 0.0000);
CreateObject(3269, 2896.8799, 4150.0088, 42.3413, 0.0000, 0.0000, 348.0420);
CreateObject(3865, 2898.0813, 4146.1489, 64.1002, 4.7626, 0.0000, 359.8123);
CreateObject(3865, 2897.9731, 4137.1470, 62.7251, 12.7026, 0.0000, 359.8077);
CreateObject(3865, 2897.8188, 4128.4048, 60.5751, 14.6852, 0.0000, 359.8022);
CreateObject(3865, 2897.9934, 4119.8823, 57.8000, 20.9332, 0.0000, 3.7722);
CreateObject(3865, 2898.4143, 4111.4478, 54.5500, 20.9290, 0.0000, 3.7683);
CreateObject(3865, 2898.8235, 4103.2388, 51.1500, 23.1790, 0.0000, 3.7683);
CreateObject(3865, 2899.2803, 4094.7463, 47.5000, 23.1757, 0.0000, 3.7628);
CreateObject(3865, 2899.8013, 4087.6245, 45.1249, 14.9706, 0.0000, 5.7478);
CreateObject(3865, 2900.8042, 4081.6189, 43.9000, 9.9839, 0.0000, 11.4958);
CreateObject(3406, 2962.1606, 4124.8135, 47.0120, 0.0000, 0.0000, 0.0000);
CreateObject(3406, 2951.8049, 4123.2603, 47.0120, 0.0000, 0.0000, 0.0000);
CreateObject(12934, 2937.2039, 4098.4331, 44.3245, 0.0000, 0.0000, 199.4000);
CreateObject(925, 2961.7756, 4241.9683, 42.0032, 0.0000, 0.0000, 0.0000);
CreateObject(925, 2959.4500, 4241.9927, 42.0032, 0.0000, 0.0000, 0.0000);
CreateObject(925, 2957.1260, 4242.0928, 42.0032, 0.0000, 0.0000, 0.0000);
CreateObject(925, 2953.7290, 4242.2393, 42.0032, 0.0000, 0.0000, 0.0000);
CreateObject(925, 2951.3335, 4243.0142, 42.0032, 0.0000, 0.0000, 0.0000);
CreateObject(925, 2951.2844, 4242.9897, 44.0532, 0.0000, 0.0000, 0.0000);
CreateObject(925, 2953.7285, 4242.2393, 44.1032, 0.0000, 0.0000, 0.0000);
CreateObject(1348, 2946.2793, 4246.0381, 41.6438, 0.0000, 0.0000, 139.5800);
CreateObject(964, 2953.7417, 4242.2329, 45.1740, 0.0000, 0.0000, 0.0000);
CreateObject(3566, 2949.3616, 4258.5718, 43.5549, 0.0000, 0.0000, 49.8500);
CreateObject(3566, 2936.5239, 4250.1211, 43.5549, 0.0000, 0.0000, 119.6350);
CreateObject(3566, 2912.6487, 4244.3428, 43.5549, 0.0000, 0.0000, 229.3001);
CreateObject(3761, 2932.2522, 4188.7314, 42.9402, 0.0000, 0.0000, 55.8950);
CreateObject(3761, 2926.2815, 4193.4009, 42.9402, 0.0000, 0.0000, 135.6530);
CreateObject(3761, 2935.1130, 4197.8228, 42.9402, 0.0000, 0.0000, 185.4984);
CreateObject(3761, 2921.3103, 4200.0815, 42.9402, 0.0000, 0.0000, 125.6732);
CreateObject(3761, 2917.0486, 4192.9609, 42.9402, 0.0000, 0.0000, 215.4027);
CreateObject(2395, 2925.3589, 4167.7871, 71.9962, 270.6749, 0.0000, 359.0000);
CreateObject(8171, 2946.4680, 4110.1543, 79.4213, 0.0000, 179.1870, 0.0000);
CreateObject(2395, 2925.3147, 4165.0737, 71.9712, 270.6702, 0.0000, 358.9948);
CreateObject(2395, 2925.2715, 4162.3584, 71.9462, 270.6702, 0.0000, 358.9948);
CreateObject(2395, 2928.9763, 4162.2866, 71.9462, 270.6702, 0.0000, 358.9948);
CreateObject(2395, 2929.0112, 4165.0371, 71.9712, 270.6702, 0.0000, 358.9948);
CreateObject(2395, 2929.0752, 4167.7290, 71.9962, 270.6702, 0.0000, 358.9948);
CreateObject(2395, 2925.4006, 4170.5552, 71.8462, 90.2851, 0.0000, 358.4797);
CreateObject(2395, 2929.1240, 4170.4775, 71.8462, 90.2802, 0.0000, 358.9784);
CreateObject(2395, 2929.1077, 4167.8022, 71.8462, 90.2802, 0.0000, 358.9783);
CreateObject(2395, 2929.0605, 4165.1211, 71.8212, 90.2802, 0.0000, 358.9783);
CreateObject(2395, 2925.3518, 4167.8628, 71.8212, 90.2802, 0.0000, 358.9783);
CreateObject(2395, 2925.3230, 4165.1523, 71.8212, 90.2802, 0.0000, 358.9783);
CreateObject(987, 2924.9365, 4162.5845, 71.7927, 0.0000, 0.0000, 0.0000);
CreateObject(987, 2925.0972, 4174.1118, 71.8677, 0.0000, 0.0000, 270.2703);
CreateObject(987, 2936.6013, 4174.0420, 71.8677, 0.0000, 0.0000, 180.5392);
CreateObject(987, 2936.7102, 4162.2393, 71.8677, 0.0000, 0.0000, 90.8084);
CreateObject(2395, 2925.3977, 4170.5176, 71.9962, 270.6702, 0.0000, 358.9948);
CreateObject(2395, 2925.4326, 4171.6479, 71.9962, 270.6702, 0.0000, 358.9948);
CreateObject(2395, 2929.1550, 4171.5186, 71.9962, 270.6702, 0.0000, 358.9948);
CreateObject(2395, 2929.1260, 4169.9878, 71.9962, 270.6702, 0.0000, 358.9948);
CreateObject(2395, 2932.8457, 4171.4375, 71.9962, 270.6702, 0.0000, 358.9948);
CreateObject(2395, 2932.8379, 4168.7305, 71.9962, 270.6702, 0.0000, 358.9948);
CreateObject(2395, 2932.7468, 4166.0405, 71.9962, 270.6702, 0.0000, 358.9948);
CreateObject(2395, 2932.6855, 4163.2832, 71.9962, 270.6702, 0.0000, 358.9948);
CreateObject(2395, 2932.6709, 4162.2046, 71.9962, 270.6702, 0.0000, 358.9948);
CreateObject(2395, 2937.3682, 4162.5752, 71.9712, 270.6702, 0.0000, 88.7397);
CreateObject(2395, 2937.3582, 4166.2656, 71.9712, 270.6647, 0.0000, 88.7366);
CreateObject(2395, 2937.3662, 4169.9263, 71.9712, 270.6647, 0.0000, 88.7366);
CreateObject(2395, 2937.5039, 4170.8687, 71.9712, 270.6647, 0.0000, 88.7366);
CreateObject(2395, 2925.4963, 4173.2295, 71.8462, 90.2802, 0.0000, 358.4784);
CreateObject(2395, 2925.4705, 4174.1040, 71.8462, 90.2802, 0.0000, 358.4784);
CreateObject(2395, 2929.1973, 4174.0586, 71.8462, 90.2802, 0.0000, 358.4784);
CreateObject(2395, 2929.2031, 4173.0093, 71.8462, 90.2802, 0.0000, 358.4784);
CreateObject(2395, 2932.9282, 4173.9673, 71.8462, 90.2802, 0.0000, 358.4784);
CreateObject(2395, 2932.8831, 4171.2441, 71.8462, 90.2802, 0.0000, 358.4784);
CreateObject(2395, 2932.8367, 4168.5713, 71.8462, 90.2802, 0.0000, 358.4784);
CreateObject(2395, 2932.8132, 4165.9478, 71.8462, 90.2802, 0.0000, 358.4784);
CreateObject(2395, 2932.8315, 4165.2998, 71.8462, 90.2802, 0.0000, 358.4784);
CreateObject(2395, 2934.0190, 4163.1309, 71.8462, 90.2802, 354.0450, 93.8027);
CreateObject(2395, 2933.9878, 4166.7329, 71.8462, 90.2802, 356.0249, 93.8013);
CreateObject(2395, 2933.8804, 4170.3828, 71.8462, 90.2802, 356.0229, 93.8013);
CreateObject(987, 2936.6035, 4174.4302, 76.5927, 0.0000, 0.0000, 180.5383);
CreateObject(987, 2937.1362, 4162.2231, 76.6927, 0.0000, 0.0000, 90.8075);
CreateObject(987, 2924.9365, 4162.1846, 76.6927, 0.0000, 0.0000, 0.0000);
CreateObject(987, 2924.6235, 4174.1113, 76.7927, 0.0000, 0.0000, 270.2692);
CreateObject(1472, 2908.9597, 4064.4204, 41.3564, 0.0000, 0.0000, 48.6000);
_________________________________________________

DOWNLOADS

<===This is for the CMD [BUG ALSO FIXED IN HERE]

<===This is for the DIALOG

BUGS

[b][1] Fighters can shoot players in the Spactating area

BUGS FIXED
[1] ResetPlayerWeapons(playerid); ==>thanks to [MSc]SysRq
Reply
#2

The airport roads ruin the hell out of this map

In rest, nice.
Reply
#3

Quote:
Originally Posted by PlayON
The airport roads ruin the hell out of this map

In rest, nice.
Yeah, the airport roads really ruin this map -.-'
anyways, it looks awesome!
________
Subaru B9Sc Specifications
Reply
#4

NICE!!!!! GOOD !! DDDDD thanks man
Reply
#5

Quote:
Originally Posted by AdonisxD
NICE!!!!! GOOD !! DDDDD thanks man
You welcome
Reply
#6

Great job!
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