21.04.2010, 01:06
I added
if(IsPlayerNPC(playerid)) return 1;
to the anticheat to the onplayerconnect to the onplayerrequistclass to the everything
but when i run the server the npc join and after 10seconds disconnected...
what should i do?
if(IsPlayerNPC(playerid)) return 1;
to the anticheat to the onplayerconnect to the onplayerrequistclass to the everything
but when i run the server the npc join and after 10seconds disconnected...
what should i do?