31.03.2010, 14:02
I can't get this to work. I set it up so none of the classes would work when they try to spawn but i get a lot of errors not even close to this.
Код:
(439) : error 029: invalid expression, assumed zero (439) : error 004: function "OnPlayerSpawn" is not implemented (667) : warning 225: unreachable code (667) : error 029: invalid expression, assumed zero (667) : error 004: function "OnPlayerDeath" is not implemented (669) : error 017: undefined symbol "killerid" (669) : error 017: undefined symbol "reason" (669) : error 017: undefined symbol "killerid" (669) : fatal error 107: too many error messages on one line
pawn Код:
public OnPlayerRequestSpawn(playerid)
{
switch(pClass[playerid])
{
case 1: return 0;
case 2: return 0;
case 3: return 0;
case 4: return 0;
case 5: return 0;
case 6: return 0;
case 7: return 0;
case 8: return 0;
case 9: return 0;
case 10: return 0;
case 11: return 0;
case 12: return 0;
case 13: return 0;
case 14: return 0;
case 15: return 0;
case 16: return 0;
case 17: return 0;
case 18: return 0;
case 19: return 0;
case 20: return 0;
case 21: return 0;
case 22: return 0;
case 23: return 0;
case 24: return 0;
case 25: return 0;
case 26: return 0;
case 27: return 0;
case 28: return 0;
case 29: return 0;
case 30: return 0;
case 31: return 0;
}
return 1;
}