Client Crash: Textdraw
#1

Why crash player client, if the textdraw contains ~480 - ~540 letters?
Font type is 1

TextDrawSetString(Textdraw[0], string[0]);

How to fix it? :>

Quote:
Textdraws
String Length: 1024 characters
Shown In A Single Client's Screen: 92
Created Serverwise: 2048
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#2

What information does string[0] contain
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#3

Quote:

Important Note: If you use color codes (such as ~R~ ~G~) beyond 255th character the client will crash trying to display the textdraw.

Did you?
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#4

Try 256.
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#5

thanks, solved :>
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#6

Create multiple textdraw instead only one.
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