[Plugin] Streamer Plugin v2.7.2 with vehicle streamer
#61

Quote:
Originally Posted by Incognito
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You'll have to treat vehicles the same as moving objects (i.e., they should change cells as needed). Look at Streamer:rocessMovingObjects to see how this is done.

If you ever want to merge your changes in the future, just ask me, and I'll create a separate branch where you can send a pull request.
I think that I can simply update vehicles position before the update and it will fix the problem...
Ok, thanks

Quote:
Originally Posted by CoaPsyFactor
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Now it only streams last loaded vehicle
Will be checked
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#62

Also what I noticed, is when you drive vehicle from some reason it respawn vehicle on position where it currently is and removes player from it.

For now, this is not playable.
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#63

Awesome ! (:
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#64

Upgrade with v2.7.3
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#65

Quote:
Originally Posted by anou1
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Awesome ! (:
It is, but as I said, its not playable for now, there is lot of bugs with vehicle streaming.
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#66

Quote:
Originally Posted by iFarbod
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Upgrade with v2.7.3
Quote:
Originally Posted by CoaPsyFactor
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It is, but as I said, its not playable for now, there is lot of bugs with vehicle streaming.
Yes, that why I closed the project.
I will do massive rewrite of the stream to get the best performance out of it.

****** if you can please lock, thank you!
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#67

Quote:

there is lot of bugs with vehicle streaming.

That's why Incognito not added vehicle-streamer.
I Think 2000 vehicles are enough, not?
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#68

No it's not and this streamer is extremely needed, hope it'll work well next time
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#69

well I do think its not problem flagging the vehicle in code as occupied and not do any update on it if flag === OCCUPIED

Here is something I've made in pawn

https://www.youtube.com/watch?v=L-wjD8TL02U

I can see how much all of you want this plugin, how much of you actually need vehicle streamer -.-'
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#70

How goes the development?
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