[HELP] Elegy hidden paint job
#1

Helo.

When i was a little young i play on a sa-mp server with a command /tune.
When you type /tune the vehicle is full tuned and have a "special " paintjob
Somebody know how i can do it?


P.S IS not a mod
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#2

Could you explain what you mean?
What is a 'special paintjob'
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#3

i dont know how to relly explain but i will try
when type tune the car tune whit a random paintjob but not the paintjob from the wheels arch angels
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#4

Quote:
Originally Posted by edycool
i dont know how to relly explain but i will try
when type tune the car tune whit a random paintjob but not the paintjob from the wheels arch angels
You mean like a "secret" paintjob? If you mean that.. I think that there isn't one..
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#5

Removed
________
Ship Sale
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#6

u mean the paintjob like in need for speed u make a custom one with flames or anything??
________
Extreme-Q Temperature
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#7

Theres a few paintjobs to all lowriders and sultan, elegy .. all those vehicles. They cant be found in the singleplayer but if you add them in the script theres one that looks like wood and a few other. mess around with the cars yourself.
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#8

NO NO AND NO the paint job is hidden i need the ID or smothing like this
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#9

Quote:
Originally Posted by Niixie
Theres a few paintjobs to all lowriders and sultan, elegy .. all those vehicles. They cant be found in the singleplayer but if you add them in the script theres one that looks like wood and a few other. mess around with the cars yourself.
yea i know but i need the id or command or something
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#10

I know what it is.... it paints your car with a random texture.... i know one server with it.
I don't know how tho.
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#11

Put in a number from 3 to 50 or something like that until you find it,
So like,
Start of with 1 or 3, Depends what you can get at wheel arch angels
So yeah and work your way up till you find it, It wont be a high id, It will be low
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#12

dcmd_tune(playerid,params[]) {
#pragma unused params

if(IsPlayerInAnyVehicle(playerid)) {
new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID);
switch(LModel)
{
case 448,461,462,463,468,471,509,510,521,522,523,581,58 6,449:
return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle");
}
CMDMessageToAdmins(playerid,"LTUNE");
SetVehicleHealth(LVehicleID,2000.0);
TuneLCar(LVehicleID);
return PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
} else return SendClientMessage(playerid,red,"Error: You are not in a vehicle");
}

OnPlayerCommandText
dcmd(tune,4,cmdtext);

if u didnt define dcmd :

top of script :
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
________
Coach purses
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#13

Quote:
Originally Posted by [AC
Etch ]
dcmd_tune(playerid,params[]) {
#pragma unused params

if(IsPlayerInAnyVehicle(playerid)) {
new LVehicleID = GetPlayerVehicleID(playerid), LModel = GetVehicleModel(LVehicleID);
switch(LModel)
{
case 448,461,462,463,468,471,509,510,521,522,523,581,58 6,449:
return SendClientMessage(playerid,red,"ERROR: You can not tune this vehicle");
}
CMDMessageToAdmins(playerid,"LTUNE");
SetVehicleHealth(LVehicleID,2000.0);
TuneLCar(LVehicleID);
return PlayerPlaySound(playerid,1133,0.0,0.0,0.0);
} else return SendClientMessage(playerid,red,"Error: You are not in a vehicle");
}

OnPlayerCommandText
dcmd(ltune,5,cmdtext);

if u didnt define dcmd :

top of script :
#define dcmd(%1,%2,%3) if ((strcmp((%3)[1], #%1, true, (%2)) == 0) && ((((%3)[(%2) + 1] == 0) && (dcmd_%1(playerid, "")))||(((%3)[(%2) + 1] == 32) && (dcmd_%1(playerid, (%3)[(%2) + 2]))))) return 1
You just took that of ladmin, it wont work if he dosent use ladmin, AND that dosent have the paintjob he wants...
He dosent want a tune script, He wants the id of a secret/hidden paintjob
All the code will do that you provided is give the car hydraulics and nitro and set it black and blue,
So no offence but learn to read and dont take codes right out of scripts as the person is just gonna get a boat load of errors
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#14

Hm....... till now no solution, in my country (Romania) is 12:30 PM so i go to sleep




i will watch tommorow


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#15

The function that changes paintjob:
pawn Код:
ChangeVehiclePaintjob(vehicleid, paintjobid);
vehicleid - The id of the vehicle to change paintjob on.
paintjobid - The id of the paintjob.

For a list of paintjobs:
https://sampwiki.blast.hk/wiki/Paintjob
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